Llama4 Timmy (Cruel + Eldrazi) vs G31FL Villain (Liliana + Pirates)
3 moderate, 9 minor, 1 questionable blunders
Season 1
/ 284
Stack
Game Log
gameG31FL Villain's library is shuffled
gameLlama4 Timmy's library is shuffled
G31FL VillainmcpG31FL Villain
raw
choose_action(choice=p1)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 5,
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_message": "Mulligan down to 6 cards?",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain chooses that they take the first turn
thinkingLlama4 Timmy
get_action_choices(until="my_turn")
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
thinkingLlama4 Timmy
pass_priority()
Llama4 Timmyllm
pass_priority()
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Mulligan down to 6 cards?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T1 ()",
"board": [
{
"hand_size": 7,
"is_active": false,
"is_you": true,
"name": "Llama4 Timmy",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"mana_cost": "{1}{G}",
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"id": "p16",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "G31FL Villain",
"library_size": 33,
"life": 20
}
],
"board_cursor": 1,
"your_hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
]
},
{
"mana_cost": "{1}{G}",
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
]
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
]
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
]
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
]
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"toughness": "3"
}
],
"game_seq": 8,
"stop_reason": "non_priority_action"
}G31FL VillainmcpKeep hand
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "no",
"game_seq": 7
}thinkingLlama4 Timmy
The AI is considering a mulligan decision. The current hand contains Alley Strangler, Planar Atlas, Ruin in Their Wake, and three Swamps, along with Termination Facilitator. To make a decision, I'll evaluate the hand's potential.
The hand contains some potentially useful cards, but it's not particularly strong. Having three Swamps is good for mana development, but the overall hand isn't great.
To make a decision, I'll consider the following factors:
1. The cards in hand
2. The potential for improvement with a new hand
The hand contains:
- Alley Strangler: A decent creature with menace, but it's not game-changing on its own.
- Planar Atlas: A utility land that can help fix mana and potentially find lands, but it's not immediately impactful.
- Ruin in Their Wake: A card that can help find basic lands, which is useful, but it's not directly impactful on the opponent.
- Termination Facilitator: A card that can potentially destroy opponent's creatures or planeswalkers, but it requires setup.
Given the cards, the hand isn't terrible, but it's not particularly strong either. A mulligan might be worth considering if there's a good chance of getting a better hand.
Since I'm a Timmy, I tend to like big, exciting plays. However, I also need to make strategic decisions.
In this case, I'll choose to keep the hand because it's not terrible, and I have a reasonable chance of developing my mana and playing some of my cards.
Llama4 TimmymcpKeep hand
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "no",
"game_seq": 8,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
It seems I've kept my hand and the game is now waiting for me to play instants and activated abilities. I'll call pass_priority to continue and see what choices I have.
gameG31FL Villain skips Draw step
— Precombat Main —
— Declare Attackers —
— Postcombat Main —
chatG31FL Villain: Mwahahaha! The game begins, and with it, the slow, agonizing descent of my opponent into chaos! Behold, the first step of my grand design! Thriving Moor, enter the fray, and let your darkness fuel my rising empire! I choose White as my color of choice, for I shall crush even the most pious of hopes. MWAHAHAHAHA!
G31FL Villainllm
pass_priority(board_cursor=2)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T1 Postcombat Main/Postcombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"name": "G31FL Villain",
"library_size": 33,
"life": 20,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p3",
"playable": true
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4",
"playable": true
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Thriving Isle",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color."
],
"id": "p7",
"playable": true
},
{
"name": "Thriving Moor",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color."
],
"id": "p8",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"name": "Llama4 Timmy",
"library_size": 33,
"life": 20
}
],
"board_cursor": 3,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p3"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p4"
},
{
"name": "Thriving Isle",
"index": 2,
"action": "land",
"id": "p7"
},
{
"name": "Thriving Moor",
"index": 3,
"action": "land",
"id": "p8"
}
],
"game_seq": 17,
"land_drops_used": 0,
"recent_chat": [
"Llama4 Timmy: Brain freeze! Auto-passing until next turn..."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}G31FL Villainmcpsend_chat_message
raw
send_chat_message(message=Mwahahaha! The game begins, and with it,...)
{
"success": true
}G31FL VillainmcpPlay Thriving Moor
raw
choose_action(text=White, choice=p8)
{
"success": true,
"action_taken": "selected_3",
"game_seq": 17,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose replacement effect to resolve first",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(text=White)
{
"success": false,
"error": "'White' is not a valid choice",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 18,
"choices": [
{
"index": 0,
"description": "Thriving Moor: Thriving Moor enters tapped."
},
{
"index": 1,
"description": "Thriving Moor: As Thriving Moor enters, choose a color other than black."
}
]
}G31FL Villainllm
choose_action(choice=1, text=White)
{
"success": false,
"error": "'White' is not a valid choice",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 18,
"choices": [
{
"index": 0,
"description": "Thriving Moor: Thriving Moor enters tapped."
},
{
"index": 1,
"description": "Thriving Moor: As Thriving Moor enters, choose a color other than black."
}
]
}G31FL VillainmcpThriving Moor: As Thriving Moor enters, choose a color other than black.
raw
choose_action(choice=1)
{
"success": true,
"action_taken": "selected_choice_1",
"game_seq": 18,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose color",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(text=White)
{
"success": true,
"action_taken": "selected_choice_text_White",
"game_seq": 19,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameThriving Moor: G31FL Villain has chosen White
gameG31FL Villain puts Thriving Moor from hand onto the Battlefield
— Llama4 Timmy's Turn 1 —
Llama4 Timmyllm
pass_priority(board_cursor=1)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T1 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"name": "Llama4 Timmy",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"name": "Forest",
"is_land": true,
"rules": [
"{T}: Add {G}."
],
"id": "p23",
"playable": true
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"mana_cost": "{1}{G}",
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p13",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p14",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"id": "p16",
"toughness": "3"
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"choices": [
{
"name": "Forest",
"index": 0,
"action": "land",
"id": "p23"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p13"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p14"
},
{
"name": "Swamp",
"index": 3,
"action": "land",
"id": "p15"
}
],
"game_seq": 25,
"land_drops_used": 0,
"recent_chat": [
"G31FL Villain: Mwahahaha! The game begins, and with it, the slow, agonizing descent of my opponent into chaos! Behold, the first step of my grand design! Thriving Moor, enter the fray, and let your darkness fuel my rising empire! I choose White as my color of choice, for I shall crush even the most pious of hopes. MWAHAHAHAHA!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
It seems I've gained a Forest and now have multiple land options to play. Let's analyze the situation:
1. I have three Swamps and a Forest in hand.
2. My opponent has a tapped Thriving Moor on the battlefield, which is a dual land that can produce Black and another color (White, in this case).
Given my hand, I should play a land to develop my mana. I have multiple options: playing a Swamp or the Forest.
To maximize my chances, I'll play the Forest. This will give me access to green mana and allow me to potentially play Ruin in Their Wake.
mcpPlay Forestraw
choose_action(choice=p23)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 25,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've played the Forest, and now I have more options to consider. Let's analyze the current state:
1. I have two Swamps and a Forest on the battlefield, giving me access to {B}, {B}, and {G}.
2. I have Alley Strangler, Planar Atlas, Ruin in Their Wake, and Termination Facilitator in hand.
With my current mana, I can play Ruin in Their Wake for {1}{G}. This is a good opportunity to develop my board and potentially find a basic land.
I'll play Ruin in Their Wake.
First, I need to check if I have enough mana to play it. I have {B}, {B}, and {G} available, which is enough to play Ruin in Their Wake ({1}{G}).
llmchoose_action(choice=p7)
{
"error": "Unknown short ID: p7"
}thinkingLlama4 Timmy
It seems the ID "p7" is not valid. Let me recheck the output from the previous pass_priority call.
According to the previous output, the IDs for the cards in my hand are:
- Alley Strangler
- Planar Atlas
- Ruin in Their Wake
- Swamp
- Swamp
- Swamp
- Termination Facilitator
The correct ID for Ruin in Their Wake should be available in the current output.
Let me call pass_priority again to get the current state and choices.
llmpass_priority(board_cursor=2)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T2 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
}
],
"name": "Llama4 Timmy",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25",
"playable": true
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"mana_cost": "{1}{G}",
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p13",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p14",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"id": "p16",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 32,
"life": 20
}
],
"board_cursor": 4,
"choices": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p13"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p14"
},
{
"name": "Swamp",
"index": 3,
"action": "land",
"id": "p15"
}
],
"untapped_lands": 1,
"game_seq": 46,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}gameLlama4 Timmy puts Forest from hand onto the Battlefield
— Declare Attackers —
— Postcombat Main —
— G31FL Villain's Turn 2 —
— Declare Attackers —
— Postcombat Main —
— Llama4 Timmy's Turn 2 —
thinkingLlama4 Timmy
It seems I've gained Ancient Stirrings and still have Ruin in Their Wake in hand. Let's analyze the current state:
1. I have a Forest on the battlefield, giving me access to {G}.
2. I have three Swamps in hand.
3. I have Ruin in Their Wake and Ancient Stirrings, both of which can be played with {G}.
I'll first play a Swamp to get more mana.
mcpPlay Swampraw
choose_action(choice=p13)
{
"success": true,
"action_taken": "selected_1",
"game_seq": 46,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've played a Swamp, and now I have more options to consider. Let's analyze the current state:
1. I have a Forest and a Swamp on the battlefield, giving me access to {G} and {B}.
2. I have two Swamps in hand.
3. I have Ruin in Their Wake, Ancient Stirrings, and other cards in hand.
With my current mana, I can play Ruin in Their Wake for {1}{G}. This is a good opportunity to develop my board and potentially find a basic land.
I'll play Ruin in Their Wake.
llmchoose_action(choice=p8)
{
"success": false,
"error": "Object p8 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 50,
"choices": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 1,
"action": "cast",
"id": "p11"
},
{
"mana_cost": "{1}{G}",
"name": "Ruin in Their Wake",
"index": 2,
"action": "cast",
"id": "p12"
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"index": 3,
"action": "cast",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
thinkingLlama4 Timmy
It seems the ID "p8" is not valid. According to the error message, the correct IDs for the cards in my hand are:
- Ancient Stirrings: p25
- Planar Atlas: p11
- Ruin in Their Wake: p12
- Termination Facilitator: p16
I'll play Ruin in Their Wake using the correct ID.
llmchoose_action(choice=p12)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 50,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Ruin in Their Wake. Now, I need to resolve its effect, which involves searching my library for a basic land card and revealing it. Since I don't control a land named Wastes, I'll put the revealed land into my hand.
Let's see what's happened after resolving Ruin in Their Wake.
llmpass_priority(board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a basic land card",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T2 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
}
],
"name": "Llama4 Timmy",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"id": "p16",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 32,
"life": 20
}
],
"board_cursor": 6,
"choices": [
{
"name": "Forest",
"target_type": "card",
"index": 0,
"id": "l29"
},
{
"name": "Forest",
"target_type": "card",
"index": 1,
"id": "l30"
},
{
"name": "Forest",
"target_type": "card",
"index": 2,
"id": "l31"
},
{
"name": "Forest",
"target_type": "card",
"index": 3,
"id": "l33"
},
{
"name": "Swamp",
"target_type": "card",
"index": 4,
"id": "l26"
},
{
"name": "Swamp",
"target_type": "card",
"index": 5,
"id": "l27"
},
{
"name": "Swamp",
"target_type": "card",
"index": 6,
"id": "l28"
},
{
"name": "Swamp",
"target_type": "card",
"index": 7,
"id": "l32"
},
{
"name": "Wastes",
"target_type": "card",
"index": 8,
"id": "l34"
}
],
"stack": [
{
"name": "Ruin in Their Wake"
}
],
"game_seq": 57,
"land_drops_used": 1,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}gameLlama4 Timmy casts Ruin in Their Wake from hand
gameLlama4 Timmy searches their library (source: Ruin in Their Wake)
thinkingLlama4 Timmy
It seems I've resolved Ruin in Their Wake and now need to select a basic land card from my library. I have several options: Forest and Swamp.
Since I already have a Forest and a Swamp on the battlefield, and I have two Swamps in hand, I'll choose a Swamp to add to my hand. This will give me more flexibility with my mana.
I'll choose Swamp [id=l26].
mcpSwampraw
choose_action(choice=l26)
{
"success": true,
"action_taken": "selected_target_4",
"game_seq": 57,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully added a Swamp to my hand. Now, let's analyze the current state:
1. I have a Forest and a Swamp on the battlefield.
2. I have three Swamps in hand.
3. I have Alley Strangler, Ancient Stirrings, Planar Atlas, and Termination Facilitator in hand.
With my current mana, I'm not able to play much since my lands are tapped. I'll pass priority to see if anything changes.
minor blunder
Player searched for a Swamp when they already had 2 Swamps in hand and only 1 Forest on the battlefield.
Player searched for a Swamp when they already had 2 Swamps in hand and only 1 Forest on the battlefield. They have Ancient Stirrings (G) in hand that requires green mana, and their only green source is a single Forest. Adding another Swamp provides redundancy they don't need while leaving them vulnerable to not casting their green spell.
Analysis
Action taken: Searched for Swamp with Ruin in Their Wake (goes to hand since no Wastes controlled)
Better line: Search for Forest to balance mana sources and ensure ability to cast Ancient Stirrings. With 2 Swamps already in hand, black mana is well covered; a second Forest provides needed green access.
gameLlama4 Timmy reveals Swamp
gameLlama4 Timmy puts a card from library into their hand
gameLlama4 Timmy's library is shuffled (source: Ruin in Their Wake)
gameLlama4 Timmy puts Ruin in Their Wake from stack into their graveyard
— Declare Attackers —
— Postcombat Main —
— G31FL Villain's Turn 3 —
— Declare Attackers —
— Postcombat Main —
gameG31FL Villain discards down to 7 hand cards
— Cleanup —
chatG31FL Villain: Ah, look at that! A mere mortal struggling with the complexity of basic mana constraints. Hahaha! My plans move far faster than your pathetic efforts. I see you've already sent your ruinous minions to the grave—a fitting place for them! I shall discard a lowly, useless piece of my strategy to satisfy the rules of this banal existence. Witness! I discard this Island, for my dark empire cares not for the shallow waters of progress! MWAHAHAHA!
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=3)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card to discard",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T3 End/Cleanup (G31FL Villain)",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 31,
"life": 20,
"hand": [
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Thriving Isle",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color."
],
"id": "p7"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"power": "1",
"id": "p24",
"toughness": "3"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
}
],
"name": "Llama4 Timmy",
"library_size": 30,
"life": 20
}
],
"board_cursor": 4,
"choices": [
{
"name": "Island",
"target_type": "card",
"index": 0,
"id": "p3"
},
{
"name": "Island",
"target_type": "card",
"index": 1,
"id": "p4"
},
{
"name": "Liliana's Devotee",
"target_type": "card",
"index": 2,
"id": "p5"
},
{
"name": "Spectral Sailor",
"target_type": "card",
"index": 3,
"id": "p6"
},
{
"name": "Swamp",
"target_type": "card",
"index": 4,
"id": "p58"
},
{
"name": "Thriving Isle",
"target_type": "card",
"index": 5,
"id": "p7"
},
{
"name": "Voyage's End",
"target_type": "card",
"index": 6,
"id": "p9"
},
{
"name": "Wailing Ghoul",
"target_type": "card",
"index": 7,
"id": "p24"
}
],
"untapped_lands": 1,
"game_seq": 81,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}G31FL Villainmcpsend_chat_message
raw
send_chat_message(message=Ah, look at that! A mere mortal struggli...)
{
"success": true
}G31FL VillainmcpIsland
raw
choose_action(choice=p3)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 81,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=my_turn, board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Precombat Main/Precombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4",
"playable": true
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p58",
"playable": true
},
{
"name": "Thriving Isle",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color."
],
"id": "p7",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"power": "1",
"id": "p24",
"toughness": "3"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "Llama4 Timmy",
"library_size": 29,
"life": 20
}
],
"board_cursor": 5,
"choices": [
{
"name": "Island",
"index": 0,
"action": "land",
"id": "p4"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p58"
},
{
"name": "Thriving Isle",
"index": 2,
"action": "land",
"id": "p7"
}
],
"untapped_lands": 1,
"game_seq": 102,
"land_drops_used": 0,
"recent_chat": [
"Llama4 Timmy: Nice Thriving Moor!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}gameG31FL Villain discards Island
— Llama4 Timmy's Turn 3 —
Llama4 Timmyllm
pass_priority(board_cursor=6)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T3 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
}
],
"name": "Llama4 Timmy",
"library_size": 29,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25",
"playable": true
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p14",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"power": "1",
"id": "p16",
"toughness": "3",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 31,
"life": 20
}
],
"board_cursor": 7,
"choices": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 1,
"action": "cast",
"id": "p11"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p14"
},
{
"name": "Swamp",
"index": 3,
"action": "land",
"id": "p15"
},
{
"name": "Swamp",
"index": 4,
"action": "land",
"id": "p43"
},
{
"mana_cost": "{1}{B}",
"name": "Termination Facilitator",
"index": 5,
"action": "cast",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Wastes",
"index": 6,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 2,
"game_seq": 83,
"land_drops_used": 0,
"recent_chat": [
"G31FL Villain: Ah, look at that! A mere mortal struggling with the complexity of basic mana constraints. Hahaha! My plans move far faster than your pathetic efforts. I see you've already sent your ruinous minions to the grave—a fitting place for them! I shall discard a lowly, useless piece of my strategy to satisfy the rules of this banal existence. Witness! I discard this Island, for my dark empire cares not for the shallow waters of progress! MWAHAHAHA!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
It seems I've gained a Wastes and now have multiple options to consider. Let's analyze the current state:
1. I have a Forest and a Swamp on the battlefield, giving me access to {G} and {B}.
2. I have three Swamps and a Wastes in hand.
3. I have Alley Strangler, Ancient Stirrings, Planar Atlas, and Termination Facilitator in hand.
With my current mana, I can play several cards. I'll start by playing a Swamp to get more mana.
mcpPlay Swampraw
choose_action(choice=p14)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 83,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've played a Swamp, and now I have more options to consider. Let's analyze the current state:
1. I have a Forest and two Swamps on the battlefield, giving me access to {G}, {B}, and {B}.
2. I have two Swamps and a Wastes in hand.
3. I have Alley Strangler, Ancient Stirrings, Planar Atlas, and Termination Facilitator in hand.
With my current mana, I can play Termination Facilitator for {1}{B}. This is a good opportunity to develop my board and potentially create a threat.
I'll play Termination Facilitator.
llmchoose_action(choice=p16)
{
"success": true,
"action_taken": "selected_3",
"game_seq": 87,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
chatLlama4 Timmy: Nice Thriving Moor!
thinkingLlama4 Timmy
I've successfully played Termination Facilitator. Now, let's analyze the current state:
1. I have a Forest and two Swamps on the battlefield, giving me access to {G}, {B}, and {B}.
2. I have Termination Facilitator on the battlefield.
3. I have two Swamps and a Wastes in hand.
4. I have Alley Strangler, Ancient Stirrings, and Planar Atlas in hand.
With my current mana, I'm not able to play much since I don't have enough mana to cast anything else. I'll pass priority to see if anything changes.
Before passing priority, I'll send a chat message to my opponent to keep the game interactive.
mcpsend_chat_messageraw
send_chat_message(message=Nice Thriving Moor!)
{
"success": true
}thinkingLlama4 Timmy
I've sent a chat message to my opponent. Now, I'll pass priority to see what's happening next.
gameLlama4 Timmy casts Termination Facilitator from hand
gameLlama4 Timmy puts Termination Facilitator from stack onto the Battlefield
— Declare Attackers —
— Postcombat Main —
— G31FL Villain's Turn 4 —
G31FL VillainmcpPlay Thriving Isle
raw
choose_action(text=Green, choice=p7)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 102,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose replacement effect to resolve first",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(text=Green, choice=1)
{
"success": false,
"error": "'Green' is not a valid choice",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 103,
"choices": [
{
"index": 0,
"description": "Thriving Isle: Thriving Isle enters tapped."
},
{
"index": 1,
"description": "Thriving Isle: As Thriving Isle enters, choose a color other than blue."
}
]
}G31FL Villainllm
choose_action(choice=1)
{
"success": true,
"action_taken": "selected_choice_1",
"game_seq": 103,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose color",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(text=Green)
{
"success": true,
"action_taken": "selected_choice_text_Green",
"game_seq": 104,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=precombat_main, board_cursor=5)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Precombat Main/Precombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"power": "1",
"id": "p24",
"toughness": "3"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "Llama4 Timmy",
"library_size": 29,
"life": 20
}
],
"board_cursor": 6,
"untapped_lands": 1,
"game_seq": 109,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Precombat Main"
}gameThriving Isle: G31FL Villain has chosen Green
gameG31FL Villain puts Thriving Isle from hand onto the Battlefield
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 109,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=declare_attackers, board_cursor=6)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Combat/Declare Attackers (G31FL Villain)",
"board_cursor": 6,
"board_unchanged": true,
"untapped_lands": 1,
"game_seq": 113,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}— Declare Attackers —
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 113,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Postcombat Main —
— Llama4 Timmy's Turn 4 —
chatLlama4 Timmy: Time to get aggressive!
Llama4 Timmyllm
pass_priority(board_cursor=7)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 28,
"life": 20,
"hand": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"rules": [
"Menace"
],
"power": "2",
"id": "p10",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25",
"playable": true
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20
}
],
"board_cursor": 9,
"choices": [
{
"mana_cost": "{2}{B}",
"name": "Alley Strangler",
"index": 0,
"action": "cast",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"index": 1,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 2,
"action": "cast",
"id": "p11"
},
{
"name": "Swamp",
"index": 3,
"action": "land",
"id": "p15"
},
{
"name": "Swamp",
"index": 4,
"action": "land",
"id": "p43"
},
{
"name": "Swamp",
"index": 5,
"action": "land",
"id": "p44"
},
{
"name": "Termination Facilitator",
"index": 6,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 7,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 3,
"game_seq": 117,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
It seems I've gained another Swamp and now have multiple options to consider. Let's analyze the current state:
1. I have a Forest and three Swamps on the battlefield, giving me access to {G}, {B}, {B}, and {B}.
2. I have Termination Facilitator on the battlefield.
3. I have three Swamps and a Wastes in hand.
4. I have Alley Strangler, Ancient Stirrings, and Planar Atlas in hand.
With my current mana, I can play Alley Strangler for {2}{B}. This is a good opportunity to develop my board and potentially create a threat.
Before playing, I'll check if my opponent has any potential threats or if there's anything else I should consider.
My opponent has Thriving Isle and Thriving Moor, both of which are tapped. They don't seem to have any immediate threats.
I'll play Alley Strangler.
mcpCast Alley Strangler {2}{B}raw
choose_action(choice=p10)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 117,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Alley Strangler. Now, let's analyze the current state:
1. I have a Forest and three Swamps on the battlefield, giving me access to {G}, {B}, {B}, and {B}.
2. I have Termination Facilitator and Alley Strangler on the battlefield.
3. I have three Swamps and a Wastes in hand.
4. I have Ancient Stirrings and Planar Atlas in hand.
With my current mana, I'm not able to play much since I've used up most of my available mana. I'll consider attacking with Alley Strangler.
Before attacking, I'll check if there's anything else I should consider.
My opponent has Thriving Isle and Thriving Moor, both of which are tapped. They don't seem to have any immediate threats.
To send a chat message, I'll say: "Time to get aggressive!"
mcpsend_chat_messageraw
send_chat_message(message=Time to get aggressive!)
{
"success": true
}thinkingLlama4 Timmy
I've sent a chat message to my opponent. Now, I'll consider attacking with Alley Strangler.
Since it's my turn and I have a creature with menace, I'll attack with Alley Strangler.
llmchoose_action(attackers=p56)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 124
}moderate blunder
By casting Alley Strangler immediately without first playing a land, Llama4 Timmy missed the opportunity to cast both An…
By casting Alley Strangler immediately without first playing a land, Llama4 Timmy missed the opportunity to cast both Ancient Stirrings AND Alley Strangler this turn. Playing a Swamp first would give 4 mana total (Forest + 3 Swamps), allowing Ancient Stirrings ({G}) + Alley Strangler ({2}{B}) in the same turn.
Analysis
Action taken: Cast Alley Strangler for {2}{B} using all 3 available mana, without playing a land first.
Better line: Play Swamp (land drop) first, then cast Ancient Stirrings with Forest for {G} to get card selection, then cast Alley Strangler with the remaining 3 Swamps for {2}{B}. This gets both spells in one turn.
gameLlama4 Timmy casts Alley Strangler from hand
thinkingLlama4 Timmy
It seems I'm not in the declare attackers phase yet. I'll call pass_priority to continue and see when I can attack.
llmpass_priority(board_cursor=9)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 28,
"life": 20,
"hand": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p15",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20
}
],
"board_cursor": 11,
"choices": [
{
"name": "Swamp",
"index": 0,
"action": "land",
"id": "p15"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p43"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p44"
},
{
"name": "Termination Facilitator",
"index": 3,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 4,
"action": "land",
"id": "p55"
}
],
"game_seq": 127,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}gameLlama4 Timmy puts Alley Strangler from stack onto the Battlefield
thinkingLlama4 Timmy
It seems I'm still in the precombat main phase. I have several options to consider:
1. Playing a land (Swamp or Wastes)
2. Activating Termination Facilitator
Since Alley Strangler is still summoning sick, I won't be able to attack with it this turn. I'll play a land to get more mana for next turn.
I'll play a Swamp.
mcpPlay Swampraw
choose_action(choice=p15)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 127,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've played a Swamp, and now I have more options to consider. Let's analyze the current state:
1. I have a Forest and four Swamps on the battlefield, giving me access to {G}, {B}, {B}, {B}, and {B}.
2. I have Termination Facilitator and Alley Strangler on the battlefield.
3. I have two Swamps and a Wastes in hand.
4. I have Ancient Stirrings and Planar Atlas in hand.
With my current mana, I'm in a good position to attack or play more spells next turn.
I'll pass priority to move to the next phase.
llmpass_priority(until=begin_combat, board_cursor=11)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T4 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 28,
"life": 20,
"hand": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20
}
],
"board_cursor": 12,
"choices": [
{
"name": "Termination Facilitator",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 1,
"game_seq": 131,
"stop_reason": "combat"
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase. I have Alley Strangler, which is still summoning sick, and Termination Facilitator, which can attack.
I'll attack with Termination Facilitator.
mcpAttack with all (Termination Facilitator 1/3)raw
choose_action(attackers=p16)
{
"error": "Invalid structured content returned by tool choose_action: 'p16' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'p16'"
}thinkingLlama4 Timmy
It seems the format for declaring attackers is not correct. Let me recheck the error message and the available choices.
According to the output, I should use the format "attackers=p1,p2,..." to declare attackers.
I'll attack with Termination Facilitator using the correct format.
mcpAttack with all (Termination Facilitator 1/3)raw
choose_action(attackers=p16)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 135
}gameLlama4 Timmy attacks G31FL Villain with 1 creature
thinkingLlama4 Timmy
It seems I'm still having trouble with the format. Let me try again with a different approach.
Since I'm in the declare attackers phase, I'll use the "all" option to declare all available attackers.
mcpAttack with all (Termination Facilitator 1/3)raw
choose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 135
}thinkingLlama4 Timmy
It seems that the `attackers` parameter is being ignored because I'm not in the declare attackers phase.
Let me try to progress to the declare attackers phase by passing priority until then.
llmpass_priority(until=declare_attackers, board_cursor=12)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 28,
"life": 20,
"hand": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 30,
"life": 20
}
],
"board_cursor": 13,
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
}
],
"untapped_lands": 1,
"game_seq": 135,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}thinkingLlama4 Timmy
I'm now in the declare attackers phase and have already declared Termination Facilitator as an attacker. The game is now waiting for me to confirm or pass.
Since I've already declared Termination Facilitator as an attacker and it's tapped, I'll confirm the attack.
mcptrueraw
choose_action(choice=yes)
{
"success": true,
"action_taken": "confirmed",
"game_seq": 135,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
The attack has been confirmed. Now, let's see how the opponent responds.
I'll pass priority to see the next step.
— Declare Blockers —
gameG31FL Villain loses 1 life at combat from Termination Facilitator
— Combat Damage —
— Postcombat Main —
— G31FL Villain's Turn 5 —
— Declare Attackers —
— Postcombat Main —
gameG31FL Villain discards down to 7 hand cards
— Cleanup —
chatG31FL Villain: You call that a threat, mortal? Bringing an 'Alley Strangler' to my court? Hah! I laugh at your meager attempt to intimidate me! Your little minions are nothing but dust in the winds of my ambition. I shall discard another land, for I require no physical tether to this world—my power is limitless! MWAHAHAHA! Witness the glorious discard of my Swamp!
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=6)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card to discard",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 End/Cleanup (G31FL Villain)",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 19,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"power": "1",
"id": "p24",
"toughness": "3"
}
]
},
{
"hand_size": 5,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 28,
"life": 20
}
],
"board_cursor": 7,
"choices": [
{
"name": "Corsair Captain",
"target_type": "card",
"index": 0,
"id": "p60"
},
{
"name": "Island",
"target_type": "card",
"index": 1,
"id": "p4"
},
{
"name": "Liliana's Devotee",
"target_type": "card",
"index": 2,
"id": "p5"
},
{
"name": "Liliana's Standard Bearer",
"target_type": "card",
"index": 3,
"id": "p62"
},
{
"name": "Spectral Sailor",
"target_type": "card",
"index": 4,
"id": "p6"
},
{
"name": "Swamp",
"target_type": "card",
"index": 5,
"id": "p58"
},
{
"name": "Voyage's End",
"target_type": "card",
"index": 6,
"id": "p9"
},
{
"name": "Wailing Ghoul",
"target_type": "card",
"index": 7,
"id": "p24"
}
],
"untapped_lands": 2,
"game_seq": 158,
"required": true,
"can_cancel": false,
"recent_chat": [
"Llama4 Timmy: Time to get aggressive!"
],
"stop_reason": "non_priority_action"
}G31FL Villainmcpsend_chat_message
raw
send_chat_message(message=You call that a threat, mortal? Bringing...)
{
"success": true
}G31FL VillainmcpSwamp
raw
choose_action(choice=p58)
{
"success": true,
"action_taken": "selected_target_5",
"game_seq": 158,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}minor blunder
Discarded Swamp with only 2 lands on the battlefield.
Discarded Swamp with only 2 lands on the battlefield. The player needs land drops to cast their 3-mana spells (Corsair Captain, Liliana's Devotee, Liliana's Standard Bearer). Wailing Ghoul is a low-impact 1/3 mill creature that doesn't synergize with anything else in hand.
Analysis
Action taken: Discarded Swamp
Better line: Discard Wailing Ghoul, which is the weakest card in hand, and keep both lands to ensure hitting land drops for the multiple 3-mana spells in hand.
gameG31FL Villain discards Swamp
— Llama4 Timmy's Turn 5 —
Llama4 Timmyllm
pass_priority(board_cursor=13)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25",
"playable": true
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44",
"playable": true
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 19
}
],
"board_cursor": 14,
"choices": [
{
"mana_cost": "{G}",
"name": "Ancient Stirrings",
"index": 0,
"action": "cast",
"id": "p25"
},
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 1,
"action": "cast",
"id": "p11"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p43"
},
{
"name": "Swamp",
"index": 3,
"action": "land",
"id": "p44"
},
{
"name": "Termination Facilitator",
"index": 4,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 5,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 4,
"game_seq": 160,
"land_drops_used": 0,
"recent_chat": [
"G31FL Villain: You call that a threat, mortal? Bringing an 'Alley Strangler' to my court? Hah! I laugh at your meager attempt to intimidate me! Your little minions are nothing but dust in the winds of my ambition. I shall discard another land, for I require no physical tether to this world—my power is limitless! MWAHAHAHA! Witness the glorious discard of my Swamp!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
It seems I've gained Unnatural Aggression and the combat has resolved. Let's analyze the current state:
1. I have a Forest and four Swamps on the battlefield, giving me access to {G}, {B}, {B}, {B}, and {B}.
2. I have Alley Strangler and Termination Facilitator on the battlefield.
3. I have Unnatural Aggression in hand, which can be played for {2}{G}.
4. I have Ancient Stirrings, Planar Atlas, two Swamps, and a Wastes in hand.
With my current mana, I can play Ancient Stirrings for {G}. This is a good opportunity to develop my board and potentially find a colorless card.
I'll play Ancient Stirrings.
mcpCast Ancient Stirrings {G}raw
choose_action(choice=p25)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 160,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Ancient Stirrings. Now, I need to resolve its effect, which involves looking at the top five cards of my library and potentially revealing a colorless card.
Let's see what's happened after resolving Ancient Stirrings.
gameLlama4 Timmy casts Ancient Stirrings from hand
Llama4 Timmyllm
pass_priority(board_cursor=14)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Reveal a colorless card and put it into your hand?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 27,
"life": 20,
"hand": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 19
}
],
"board_cursor": 15,
"stack": [
{
"name": "Ancient Stirrings"
}
],
"untapped_lands": 3,
"game_seq": 167,
"land_drops_used": 0,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
It seems I've resolved Ancient Stirrings and now need to decide whether to reveal a colorless card.
Since I don't have any information about the top cards of my library, I'll choose to reveal a colorless card if possible.
mcptrueraw
choose_action(choice=yes)
{
"success": true,
"action_taken": "yes",
"game_seq": 167,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a colorless card (to put into your hand)",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've chosen to reveal a colorless card. Now, I need to select a colorless card from the top five cards of my library.
Let's see what colorless card I can reveal.
assistant
get_game_state()
llmpass_priority(board_cursor=15)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a colorless card (to put into your hand)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board_cursor": 15,
"board_unchanged": true,
"choices": [
{
"name": "Scion Summoner",
"target_type": "card",
"index": 0,
"id": "p41"
},
{
"name": "Swamp",
"target_type": "card",
"index": 1,
"id": "p45"
}
],
"stack": [
{
"name": "Ancient Stirrings"
}
],
"untapped_lands": 3,
"game_seq": 168,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
I've got two options to reveal: Scion Summoner (a colorless card) and Swamp (not colorless).
Since Ancient Stirrings requires me to reveal a colorless card, I'll choose Scion Summoner.
mcpScion Summonerraw
choose_action(choice=p41)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 168,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully revealed Scion Summoner, a colorless card. Now, I need to put the remaining four cards from the top of my library on the bottom in any order.
Let's see what the other four cards are.
llmpass_priority(board_cursor=15)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20,
"hand": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 19
}
],
"board_cursor": 16,
"choices": [
{
"name": "Feast on the Fallen",
"target_type": "card",
"index": 0,
"id": "p32"
},
{
"name": "Ob Nixilis, the Hate-Twisted",
"target_type": "card",
"index": 1,
"id": "p39"
},
{
"name": "Ossuary Rats",
"target_type": "card",
"index": 2,
"id": "p40"
},
{
"name": "Swamp",
"target_type": "card",
"index": 3,
"id": "p45"
}
],
"stack": [
{
"name": "Ancient Stirrings"
}
],
"untapped_lands": 3,
"game_seq": 171,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}gameLlama4 Timmy reveals Scion Summoner (source: Ancient Stirrings)
gameLlama4 Timmy puts a card from library into their hand
thinkingLlama4 Timmy
I've got four cards to put on the bottom of my library in any order: Feast on the Fallen, Ob Nixilis, the Hate-Twisted, Ossuary Rats, and Swamp.
I'll choose the order: Feast on the Fallen, Ob Nixilis, the Hate-Twisted, Swamp, and then Ossuary Rats (last one will be bottommost).
mcpFeast on the Fallenraw
choose_action(choice=p32)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 171,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've put Feast on the Fallen on the bottom of my library. Now, I need to continue putting the remaining cards on the bottom.
Let's see the remaining cards.
llmpass_priority(board_cursor=16)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board_cursor": 16,
"board_unchanged": true,
"choices": [
{
"name": "Ob Nixilis, the Hate-Twisted",
"target_type": "card",
"index": 0,
"id": "p39"
},
{
"name": "Ossuary Rats",
"target_type": "card",
"index": 1,
"id": "p40"
},
{
"name": "Swamp",
"target_type": "card",
"index": 2,
"id": "p45"
}
],
"stack": [
{
"name": "Ancient Stirrings"
}
],
"untapped_lands": 3,
"game_seq": 173,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}gameLlama4 Timmy puts a card from library to the bottom of their library (source: Ancient Stirrings)
thinkingLlama4 Timmy
I've got three cards left to put on the bottom of my library: Ob Nixilis, the Hate-Twisted, Ossuary Rats, and Swamp.
I'll continue with the order: Ob Nixilis, the Hate-Twisted, Ossuary Rats, and then Swamp (last one will be bottommost).
mcpOb Nixilis, the Hate-Twistedraw
choose_action(choice=p39)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 173,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've put Ob Nixilis, the Hate-Twisted on the bottom of my library (second from the bottom). Now, I need to continue putting the remaining cards on the bottom.
Let's see the remaining cards.
llmpass_priority(board_cursor=16)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card ORDER to put on the BOTTOM of your library (last one chosen will be bottommost)",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T5 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board_cursor": 16,
"board_unchanged": true,
"choices": [
{
"name": "Ossuary Rats",
"target_type": "card",
"index": 0,
"id": "p40"
},
{
"name": "Swamp",
"target_type": "card",
"index": 1,
"id": "p45"
}
],
"stack": [
{
"name": "Ancient Stirrings"
}
],
"untapped_lands": 3,
"game_seq": 175,
"land_drops_used": 0,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}gameLlama4 Timmy puts a card from library to the bottom of their library (source: Ancient Stirrings)
thinkingLlama4 Timmy
I've got two cards left to put on the bottom of my library: Ossuary Rats and Swamp.
I'll continue with the order: Ossuary Rats, and then Swamp (last one will be bottommost).
assistant
I've put Ossuary Rats on the bottom of my library (second from the bottom). Now, Swamp is the last card to be put on the bottom.
assistant
I've successfully put all the cards on the bottom of my library in the desired order.
Now that Ancient Stirrings has resolved, let's analyze the current state:
1. I have a Forest and four Swamps on the battlefield, giving me access to {G}, {B}, {B}, {B}, and {B}.
2. I have Alley Strangler and Termination Facilitator on the battlefield.
3. I have Scion Summoner in hand, which can be played for {2}{G}.
4. I have Planar Atlas, Unnatural Aggression, two Swamps, and a Wastes in hand.
With my current mana, I can play Unnatural Aggression for {2}{G}. This is a good opportunity to develop my board and potentially fight an opponent's creature.
I'll play Unnatural Aggression.
mcpOssuary Ratsraw
choose_action(choice=p40)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 175,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}choose_action(choice=p45)
{
"success": false,
"error": "Object p45 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 179,
"choices": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 0,
"action": "cast",
"id": "p11"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p43"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p44"
},
{
"name": "Termination Facilitator",
"index": 3,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 4,
"action": "land",
"id": "p55"
}
]
}choose_action(choice=p57)
{
"error": "Unknown short ID: p57"
}gameLlama4 Timmy puts a card from library to the bottom of their library (source: Ancient Stirrings)
gameLlama4 Timmy puts a card from library to the bottom of their library (source: Ancient Stirrings)
gameLlama4 Timmy puts Ancient Stirrings from stack into their graveyard
thinkingLlama4 Timmy
It seems that I made an incorrect assumption about the available choices and IDs.
Let me re-evaluate the situation:
1. I have Scion Summoner in hand.
2. I have Unnatural Aggression in hand, which can be played for {2}{G}.
To play Unnatural Aggression, I'll first check if I have the necessary mana.
I have {G} available from Forest, and I can play a Swamp to get {B}.
Since I have the necessary mana, I'll play Unnatural Aggression.
llmchoose_action(choice=p40)
{
"success": false,
"error": "Object p40 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 179,
"choices": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 0,
"action": "cast",
"id": "p11"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p43"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p44"
},
{
"name": "Termination Facilitator",
"index": 3,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 4,
"action": "land",
"id": "p55"
}
]
}thinkingLlama4 Timmy
It seems that Unnatural Aggression is not available to play at the moment.
Let me re-evaluate the available choices:
1. I have Planar Atlas in hand, which can be played for {2}.
2. I have two Swamps and a Wastes in hand, which can be played as lands.
I'll play a Swamp to get more mana.
llmchoose_action(choice=p43)
{
"success": true,
"action_taken": "selected_1",
"game_seq": 179,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played a Swamp. Now, let's analyze the current state:
1. I have a Forest and five Swamps on the battlefield, giving me access to {G}, {B}, {B}, {B}, {B}, and {B}.
2. I have Alley Strangler and Termination Facilitator on the battlefield.
3. I have Scion Summoner, Planar Atlas, a Swamp, and a Wastes in hand.
With my current mana, I can play Scion Summoner for {2}{G}. This is a good opportunity to develop my board.
Before playing Scion Summoner, I'll check if Termination Facilitator can be used to put a bounty counter on an opponent's creature.
llmpass_priority(board_cursor=16)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T5 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20,
"hand": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 19
}
],
"board_cursor": 18,
"choices": [
{
"name": "Termination Facilitator",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"index": 1,
"choice_type": "attacker",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 4,
"game_seq": 183,
"stop_reason": "combat"
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase. I have Alley Strangler and Termination Facilitator available to attack.
Since Alley Strangler has menace, it's a good attacker. I'll attack with both Alley Strangler and Termination Facilitator.
mcpAttack with all (Termination Facilitator 1/3, Alley Strangler 2/3)raw
choose_action(attackers=p10,p16)
{
"error": "Invalid structured content returned by tool choose_action: 'p16' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][1]:\n 'p16'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct. Let me try again.
mcpAttack with all (Termination Facilitator 1/3, Alley Strangler 2/3)raw
choose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 188
}gameLlama4 Timmy attacks G31FL Villain with 2 creatures
thinkingLlama4 Timmy
It seems that I'm not in the declare attackers phase anymore.
Let me check the current state and available choices.
llmpass_priority(board_cursor=18)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T5 Postcombat Main/Postcombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20,
"hand": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11",
"playable": true
},
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 16
}
],
"board_cursor": 20,
"choices": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 0,
"action": "cast",
"id": "p11"
}
],
"untapped_lands": 4,
"game_seq": 200,
"land_drops_used": 1,
"stop_reason": "playable_cards",
"has_playable_cards": true
}— Declare Blockers —
gameG31FL Villain loses 2 life at combat from Alley Strangler
gameG31FL Villain loses 1 life at combat from Termination Facilitator
— Combat Damage —
— Postcombat Main —
thinkingLlama4 Timmy
I'm now in the postcombat main phase. Let's analyze the current state:
1. I have a Forest and five Swamps on the battlefield, giving me access to {G}, {B}, {B}, {B}, {B}, and {B}.
2. I have Alley Strangler and Termination Facilitator on the battlefield, both of which are tapped.
3. I have Scion Summoner, Planar Atlas, Unnatural Aggression, a Swamp, and a Wastes in hand.
With my current mana, I can play Scion Summoner for {2}{G}. This is a good opportunity to develop my board.
I'll play Scion Summoner.
mcpCast Planar Atlas {2}raw
choose_action(choice=p13)
{
"success": false,
"error": "Object p13 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 200,
"choices": [
{
"mana_cost": "{2}",
"name": "Planar Atlas",
"index": 0,
"action": "cast",
"id": "p11"
}
]
}thinkingLlama4 Timmy
It seems that Scion Summoner is not available to play with the current choices.
Let me check the available choices again.
I can play Planar Atlas for {2}. This will give me a potential source of colorless mana.
I'll play Planar Atlas.
mcpCast Planar Atlas {2}raw
choose_action(choice=p11)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 200,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Planar Atlas. Now, let's analyze the current state:
1. I have a Forest, five Swamps, and Planar Atlas on the battlefield.
2. I have Alley Strangler, Termination Facilitator, and Planar Atlas on the battlefield.
3. I have Scion Summoner, Unnatural Aggression, a Swamp, and a Wastes in hand.
With Planar Atlas on the battlefield, I can use it to generate colorless mana.
Let's see what's happened after playing Planar Atlas.
llmpass_priority(board_cursor=20)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "When Planar Atlas enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T5 Postcombat Main/Postcombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20,
"hand": [
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 29,
"life": 16
}
],
"board_cursor": 21,
"stack": [
{
"name": "Ability"
}
],
"untapped_lands": 2,
"game_seq": 211,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}gameLlama4 Timmy casts Planar Atlas from hand
gameLlama4 Timmy puts Planar Atlas from stack onto the Battlefield
gameLlama4 Timmy - Ability triggers: Planar Atlas - When Planar Atlas enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.
thinkingLlama4 Timmy
It seems that Planar Atlas's ability has triggered, allowing me to look at the top four cards of my library and potentially reveal a land card.
Let's resolve this ability.
Since I don't have any information about the top cards of my library, I'll choose to look at them.
mcptrueraw
choose_action(choice=yes)
{
"success": true,
"action_taken": "yes",
"game_seq": 211,
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_message": "Reveal a land card and put it on top of your library?",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've chosen to look at the top four cards of my library. Now, I need to decide whether to reveal a land card and put it on top of my library.
Let's see what the top four cards are.
assistant
get_game_state(cursor=211)
llmpass_priority(board_cursor=21)
{
"action_pending": true,
"action_type": "GAME_ASK",
"message": "Reveal a land card and put it on top of your library?",
"response_type": "boolean",
"respond_with": "choice=yes or choice=no",
"context": "T5 Postcombat Main/Postcombat Main (Llama4 Timmy) YOUR_MAIN",
"board_cursor": 21,
"board_unchanged": true,
"stack": [
{
"name": "Ability"
}
],
"untapped_lands": 2,
"game_seq": 212,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
It seems that I don't have any land cards among the top four cards of my library.
I'll choose not to reveal a land card.
mcpPassraw
choose_action(choice=no)
{
"success": true,
"action_taken": "no",
"game_seq": 212,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've chosen not to reveal a land card. Now, let's analyze the current state:
1. I have a Forest, five Swamps, and Planar Atlas on the battlefield.
2. I have Alley Strangler and Termination Facilitator on the battlefield, both of which are tapped.
3. I have Scion Summoner, Unnatural Aggression, a Swamp, and a Wastes in hand.
With my current mana, I can play Scion Summoner for {2}{G}. This is a good opportunity to develop my board.
I'll play Scion Summoner.
gameLlama4 Timmy puts a card from library to the bottom of their library (source: Planar Atlas)
gameLlama4 Timmy puts a card from library to the bottom of their library (source: Planar Atlas)
gameLlama4 Timmy puts a card from library to the bottom of their library (source: Planar Atlas)
gameLlama4 Timmy puts a card from library to the bottom of their library (source: Planar Atlas)
— G31FL Villain's Turn 6 —
G31FL Villainllm
pass_priority(until=my_turn, board_cursor=7)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T6 Precombat Main/Precombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 28,
"life": 16,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4",
"playable": true
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"power": "1",
"id": "p24",
"toughness": "3",
"playable": true
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20
}
],
"board_cursor": 8,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"index": 0,
"action": "cast",
"id": "p66"
},
{
"name": "Island",
"index": 1,
"action": "land",
"id": "p4"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 2,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 3,
"action": "cast",
"id": "p9"
},
{
"mana_cost": "{1}{B}",
"name": "Wailing Ghoul",
"index": 4,
"action": "cast",
"id": "p24",
"power": "1",
"toughness": "3"
}
],
"untapped_lands": 2,
"game_seq": 219,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}G31FL VillainmcpCast Wailing Ghoul {1}{B}
raw
choose_action(choice=p24)
{
"success": true,
"action_taken": "selected_4",
"game_seq": 219,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Moor",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(mana_plan=p58:1)
{
"success": false,
"error": "GAME_CHOOSE_ABILITY requires index=N. Call get_action_choices first to see the available abilities, then choose_action with the index of the one you want.",
"error_code": "missing_param",
"retryable": true,
"game_seq": 221,
"choices": [
{
"index": 0,
"description": "1. {T}: Add {B}."
},
{
"index": 1,
"description": "2. {T}: Add one mana of the chosen color."
}
]
}G31FL Villainmcp1. {T}: Add {B}.
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 221,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Isle",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainmcp2. {T}: Add one mana of the chosen color.
raw
choose_action(choice=1)
{
"success": true,
"action_taken": "selected_ability_1",
"game_seq": 223,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=declare_attackers, board_cursor=10)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T6 Combat/Declare Attackers (G31FL Villain)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 4,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 26,
"life": 20
}
],
"board_cursor": 11,
"game_seq": 239,
"stop_reason": "reached_step",
"current_step": "Declare Attackers"
}gameG31FL Villain casts Wailing Ghoul from hand
gameG31FL Villain puts Wailing Ghoul from stack onto the Battlefield
gameG31FL Villain - Ability triggers: Wailing Ghoul - When Wailing Ghoul enters, mill two cards.
gameG31FL Villain puts Ghoulraiser from library into their graveyard (source: Wailing Ghoul)
gameG31FL Villain puts Rise Again from library into their graveyard (source: Wailing Ghoul)
— Declare Attackers —
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 239,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Postcombat Main —
— Llama4 Timmy's Turn 6 —
chatLlama4 Timmy: Getting ready to ramp up my board!
Llama4 Timmyllm
pass_priority(board_cursor=21)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T6 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20,
"hand": [
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"power": "2",
"id": "p41",
"toughness": "2",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16
}
],
"board_cursor": 22,
"choices": [
{
"mana_cost": "{2}{G}",
"name": "Scion Summoner",
"index": 0,
"action": "cast",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p44"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 3,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"index": 4,
"action": "cast",
"id": "p52"
},
{
"name": "Wastes",
"index": 5,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 5,
"game_seq": 243,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
It's my turn again, and I have several options to consider.
Let's analyze the current state:
1. I have a Forest, five Swamps, and Planar Atlas on the battlefield.
2. I have Alley Strangler and Termination Facilitator on the battlefield.
3. I have Scion Summoner, Unnatural Aggression, two Swamps, and a Wastes in hand.
With my current mana, I can play Scion Summoner for {2}{G} or Unnatural Aggression for {2}{G}. Both are viable options.
Before making a decision, I'll send a chat message to my opponent as required.
mcpsend_chat_messageraw
send_chat_message(message=Getting ready to ramp up my board!)
{
"success": true
}thinkingLlama4 Timmy
I've sent a chat message to my opponent.
Now, let's consider my available choices:
1. Scion Summoner: Playing this will give me a 2/2 devoid creature and a 1/1 Eldrazi Scion token.
2. Unnatural Aggression: Playing this will allow me to fight an opponent's creature with one of my creatures.
I'll play Scion Summoner to develop my board.
mcpCast Scion Summoner {2}{G}raw
choose_action(choice=p41)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 243,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Scion Summoner. Now, let's analyze the current state:
1. I have a Forest, five Swamps, Planar Atlas, and Scion Summoner on the battlefield.
2. I have Alley Strangler, Termination Facilitator, and Scion Summoner on the battlefield.
3. I have Unnatural Aggression, two Swamps, and a Wastes in hand.
With Scion Summoner on the battlefield, I've got a 2/2 devoid creature and a 1/1 Eldrazi Scion token.
Let's see what's happened after playing Scion Summoner.
llmpass_priority(board_cursor=22)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T6 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p44",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16
}
],
"board_cursor": 23,
"choices": [
{
"name": "Swamp",
"index": 0,
"action": "land",
"id": "p44"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 2,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 3,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 2,
"game_seq": 257,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}minor blunder
Cast Scion Summoner before playing a land drop.
Cast Scion Summoner before playing a land drop. Playing Wastes (or Swamp) first would provide an additional mana source, leaving more mana available after casting the Summoner for potential post-combat plays like Unnatural Aggression or Termination Facilitator activation.
Analysis
Action taken: Cast Scion Summoner without first playing a land
Better line: Play Wastes first (to maximize mana availability and enable future Ruin in Their Wake if drawn), then cast Scion Summoner, then proceed to combat with more mana open for post-combat actions
gameLlama4 Timmy casts Scion Summoner from hand
gameLlama4 Timmy puts Scion Summoner from stack onto the Battlefield
gameLlama4 Timmy - Ability triggers: Scion Summoner - When Scion Summoner enters, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
gameLlama4 Timmy creates a Eldrazi Scion Token token
thinkingLlama4 Timmy
I'm now in the precombat main phase. Let's analyze the current state:
1. I have a Forest, five Swamps, Planar Atlas, Scion Summoner, and an Eldrazi Scion token on the battlefield.
2. I have Alley Strangler, Termination Facilitator, and Scion Summoner on the battlefield.
3. I have Unnatural Aggression, two Swamps, and a Wastes in hand.
I can play a Swamp to get more mana. I'll play a Swamp.
mcpPlay Swampraw
choose_action(choice=p44)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 257,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played a Swamp. Now, let's analyze the current state:
1. I have a Forest, six Swamps, Planar Atlas, Scion Summoner, and an Eldrazi Scion token on the battlefield.
2. I have Alley Strangler, Termination Facilitator, and Scion Summoner on the battlefield.
3. I have Unnatural Aggression, a Swamp, and a Wastes in hand.
With my current mana, I can play Unnatural Aggression for {2}{G}. This will allow me to fight an opponent's creature with one of my creatures.
I'll play Unnatural Aggression.
llmchoose_action(choice=p51)
{
"error": "Unknown short ID: p51"
}thinkingLlama4 Timmy
It seems that the ID for Unnatural Aggression has changed. Let me check the available choices again.
llmpass_priority(board_cursor=23)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T6 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16
}
],
"board_cursor": 24,
"choices": [
{
"name": "Termination Facilitator",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"index": 1,
"choice_type": "attacker",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 3,
"game_seq": 261,
"stop_reason": "combat"
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase. I have Alley Strangler and Termination Facilitator available to attack.
Since Alley Strangler has menace, it's a good attacker. I'll attack with both Alley Strangler and Termination Facilitator.
mcpAttack with Alley Strangler 2/3, Termination Facilitator 1/3raw
choose_action(attackers=all)
{
"error": "Invalid structured content returned by tool choose_action: 'all' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'all'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct. Let me try again.
mcpAttack with Alley Strangler 2/3, Termination Facilitator 1/3raw
choose_action(attackers=p10,p16)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 265
}gameLlama4 Timmy attacks G31FL Villain with 2 creatures
thinkingLlama4 Timmy
It seems that I'm not in the declare attackers phase anymore.
Let me check the current state and available choices.
— Declare Blockers —
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=11)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip)",
"context": "T6 Combat/Declare Blockers (Llama4 Timmy)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20
}
],
"board_cursor": 12,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "blocker",
"id": "p24",
"power": "1",
"toughness": "3"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
}
],
"game_seq": 267,
"incoming_attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
],
"recent_chat": [
"Llama4 Timmy: Getting ready to ramp up my board!"
],
"stop_reason": "combat"
}G31FL VillainmcpWailing Ghoul blocks Alley Strangler
raw
choose_action(blockers=p24:p160)
{
"success": false,
"action_taken": "batch_block",
"declared": [],
"failed": [
{
"reason": "unknown attacker ID: p160",
"id": "p24"
}
],
"game_seq": 267,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
get_game_state()
{
"available": true,
"cursor": 5,
"turn": 6,
"phase": "Combat",
"step": "Declare Blockers",
"active_player": "Llama4 Timmy",
"priority_player": "G31FL Villain",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": true
}
],
"name": "G31FL Villain",
"library_size": 26,
"life": 16,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20
}
],
"stack": [],
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
}
],
"game_seq": 274
}G31FL VillainmcpWailing Ghoul blocks Alley Strangler
raw
choose_action(blockers=p24:p10)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored blockers parameter (not in declare_blockers phase)",
"game_seq": 274
}G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=12)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T7 Combat/Declare Attackers (G31FL Villain)",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 13,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20
}
],
"board_cursor": 13,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "attacker",
"id": "p24",
"power": "1",
"toughness": "3"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 2,
"game_seq": 284,
"stop_reason": "combat"
}gameG31FL Villain loses 1 life at combat from Termination Facilitator
gameG31FL Villain loses 2 life at combat from Alley Strangler
— Combat Damage —
— Postcombat Main —
— G31FL Villain's Turn 7 —
— Declare Attackers —
chatG31FL Villain: Pathetic! You strike me for a pittance of life, thinking you've humbled me? I am merely observing your strategy, cataloging your every mistake so I might weave them into the tapestry of your eventual downfall! My minion, the Wailing Ghoul, hungers for your flesh! It shall not strike alone, but you shall see that even a single scratch from my army is a death sentence! MWAHAHAHA! Shall we see how your minions fare when I unleash my true power? Witness! I attack with all I have! Witness the ruin!
G31FL Villainmcpsend_chat_message
raw
send_chat_message(message=Pathetic! You strike me for a pittance o...)
{
"success": true
}G31FL VillainmcpPass
raw
choose_action(attackers=all)
{
"error": "Invalid structured content returned by tool choose_action: 'all' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'all'"
}G31FL VillainmcpPass
raw
choose_action(attackers=p24)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 289,
"choices": [
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 0,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 1,
"action": "cast",
"id": "p9"
}
]
}gameG31FL Villain attacks Llama4 Timmy with 1 creature
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 289,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Declare Blockers —
Llama4 Timmyllm
pass_priority(board_cursor=24)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip)",
"context": "T7 Combat/Declare Blockers (G31FL Villain)",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 8,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": true,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 13
}
],
"board_cursor": 26,
"choices": [
{
"name": "Scion Summoner",
"index": 0,
"choice_type": "blocker",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Eldrazi Scion Token",
"index": 1,
"choice_type": "blocker",
"id": "p75",
"power": "1",
"toughness": "1"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "Llama4 Timmy",
"attackers": [
{
"name": "Wailing Ghoul",
"id": "p24",
"power": "1",
"toughness": "3"
}
]
}
],
"untapped_lands": 3,
"game_seq": 291,
"incoming_attackers": [
{
"name": "Wailing Ghoul",
"id": "p24",
"power": "1",
"toughness": "3"
}
],
"recent_chat": [
"G31FL Villain: Pathetic! You strike me for a pittance of life, thinking you've humbled me? I am merely observing your strategy, cataloging your every mistake so I might weave them into the tapestry of your eventual downfall! My minion, the Wailing Ghoul, hungers for your flesh! It shall not strike alone, but you shall see that even a single scratch from my army is a death sentence! MWAHAHAHA! Shall we see how your minions fare when I unleash my true power? Witness! I attack with all I have! Witness the rui (rest of message truncated)"
],
"stop_reason": "combat"
}thinkingLlama4 Timmy
I'm now in the declare blockers phase. My opponent is attacking with Wailing Ghoul.
I can block with Scion Summoner or Eldrazi Scion Token.
Since Wailing Ghoul is a 1/3, I'll block with Scion Summoner (2/2).
Llama4 TimmymcpScion Summoner blocks p72
raw
choose_action(blockers=p41:p72)
{
"success": true,
"action_taken": "batch_block",
"declared": [
{
"blocks": "p72",
"id": "p41"
}
],
"game_seq": 291,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully blocked Wailing Ghoul with Scion Summoner.
Let's see what happens next.
gameAttacker: Wailing Ghoul (1/3) blocked by Scion Summoner (2/2)
gameScion Summoner deals 2 damage to Wailing Ghoul
gameWailing Ghoul deals 1 damage to Scion Summoner
— Combat Damage —
— Postcombat Main —
gameG31FL Villain discards down to 7 hand cards
— Cleanup —
G31FL Villainllm
pass_priority(until=precombat_main, board_cursor=13)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card to discard",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T7 End/Cleanup (G31FL Villain)",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": true,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 13,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_GOODYou attacked this turn"
],
"id": "p66"
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 25,
"life": 20
}
],
"board_cursor": 14,
"choices": [
{
"name": "Chart a Course",
"target_type": "card",
"index": 0,
"id": "p66"
},
{
"name": "Corsair Captain",
"target_type": "card",
"index": 1,
"id": "p60"
},
{
"name": "Island",
"target_type": "card",
"index": 2,
"id": "p4"
},
{
"name": "Liliana's Devotee",
"target_type": "card",
"index": 3,
"id": "p5"
},
{
"name": "Liliana's Standard Bearer",
"target_type": "card",
"index": 4,
"id": "p62"
},
{
"name": "Spectral Sailor",
"target_type": "card",
"index": 5,
"id": "p6"
},
{
"name": "Swamp",
"target_type": "card",
"index": 6,
"id": "p76"
},
{
"name": "Voyage's End",
"target_type": "card",
"index": 7,
"id": "p9"
}
],
"untapped_lands": 2,
"game_seq": 306,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}G31FL VillainmcpIsland
raw
choose_action(choice=p4)
{
"success": true,
"action_taken": "selected_target_2",
"game_seq": 306,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain discards Island
— Llama4 Timmy's Turn 7 —
Llama4 Timmyllm
pass_priority(board_cursor=26)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T7 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20,
"hand": [
{
"name": "Forest",
"is_land": true,
"rules": [
"{T}: Add {G}."
],
"id": "p35",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": true,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 13
}
],
"board_cursor": 27,
"choices": [
{
"name": "Forest",
"index": 0,
"action": "land",
"id": "p35"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 2,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"mana_cost": "{2}{G}",
"name": "Unnatural Aggression",
"index": 3,
"action": "cast",
"id": "p52"
},
{
"name": "Wastes",
"index": 4,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 6,
"game_seq": 308,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
I'm now in the postcombat main phase. Let's analyze the current state:
1. I have seven Swamps, a Forest, and Planar Atlas on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. I have Unnatural Aggression, a Swamp, and a Wastes in hand.
With my current mana, I can play Unnatural Aggression for {2}{G}. This will allow me to fight an opponent's creature with one of my creatures.
I'll play Unnatural Aggression and target Wailing Ghoul with Scion Summoner.
First, I need to get the correct ID for Unnatural Aggression.
mcpCast Unnatural Aggression {2}{G}raw
choose_action(choice=p52)
{
"success": true,
"action_taken": "selected_3",
"game_seq": 308,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a creature you control",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Unnatural Aggression. Now, I need to target a creature I control to fight Wailing Ghoul.
I'll target Scion Summoner.
llmchoose_action(choice=p41)
{
"success": true,
"action_taken": "selected_target_2",
"game_seq": 309,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}moderate blunder
Cast Unnatural Aggression to have Scion Summoner (2/2) fight Wailing Ghoul (1/3), but 2 damage doesn't kill a 3-toughnes…
Cast Unnatural Aggression to have Scion Summoner (2/2) fight Wailing Ghoul (1/3), but 2 damage doesn't kill a 3-toughness creature. The fight accomplishes almost nothing — both creatures survive. Should have first activated Termination Facilitator to put a bounty counter on Wailing Ghoul, then cast Unnatural Aggression so the fight damage would trigger the Facilitator's destroy ability, actually killing (and exiling) the Ghoul.
Analysis
Action taken: Cast Unnatural Aggression targeting Scion Summoner and Wailing Ghoul without using Termination Facilitator's bounty counter first
Better line: Activate Termination Facilitator to place a bounty counter on Wailing Ghoul, then cast Unnatural Aggression. The fight damage would trigger the Facilitator's destroy effect, killing the Ghoul. Alternatively, just attack with creatures and save the Unnatural Aggression for a more meaningful target.
thinkingLlama4 Timmy
I've successfully targeted Scion Summoner to fight Wailing Ghoul.
Let's see what happens next.
gameLlama4 Timmy casts Unnatural Aggression targeting Scion Summoner, Wailing Ghoul from hand
gameWailing Ghoul deals 1 damage to Scion Summoner
gameScion Summoner deals 2 damage to Wailing Ghoul
gameLlama4 Timmy puts Unnatural Aggression from stack into their graveyard
Llama4 Timmyllm
pass_priority(board_cursor=27)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T7 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20,
"hand": [
{
"name": "Forest",
"is_land": true,
"rules": [
"{T}: Add {G}."
],
"id": "p35",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": true,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 13
}
],
"board_cursor": 29,
"choices": [
{
"name": "Forest",
"index": 0,
"action": "land",
"id": "p35"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 2,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 3,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 3,
"game_seq": 321,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
I've resolved the fight between Scion Summoner and Wailing Ghoul. Since Scion Summoner is a 2/2 and Wailing Ghoul is a 1/3, Wailing Ghoul will survive with 1 damage marked on it, but it won't die because it has 2 toughness left after being dealt 1 damage (2/2 - 1/3 = 1 damage to Wailing Ghoul, and then 3 - 1 = 2 toughness remaining).
Let's analyze the current state:
1. I have seven Swamps, a Forest (tapped), and Planar Atlas on the battlefield.
2. I have Alley Strangler, Scion Summoner (with 1 damage), Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. I have a Forest, a Swamp, and a Wastes in hand.
I'll play a Forest to get more mana, but I actually have enough mana to do other things.
I'll pass priority for now.
mcpPassraw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 321,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Select attackers",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I'm now in the declare attackers phase.
I have Alley Strangler and Termination Facilitator available to attack.
Since Alley Strangler has menace, it's a good attacker. I'll attack with both Alley Strangler and Termination Facilitator.
llmchoose_action(attackers=p10,p16)
{
"error": "Invalid structured content returned by tool choose_action: 'p16' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][1]:\n 'p16'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct. Let me try again.
llmchoose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 328
}minor blunder
Passed priority in precombat main phase with a land drop remaining (3 lands in hand: Forest, Swamp, Wastes) and Terminat…
Passed priority in precombat main phase with a land drop remaining (3 lands in hand: Forest, Swamp, Wastes) and Termination Facilitator's activation available. Playing a land (especially Wastes for future Ruin in Their Wake synergy) and activating Termination Facilitator to put a bounty counter on Wailing Ghoul would have been free value.
Analysis
Action taken: Passed priority, ending the precombat main phase without playing a land or activating Termination Facilitator.
Better line: Play Wastes (or any land), then activate Termination Facilitator targeting Wailing Ghoul to set up its destruction, then proceed to combat.
— Declare Attackers —
gameLlama4 Timmy attacks G31FL Villain with 2 creatures
thinkingLlama4 Timmy
It seems that I've somehow skipped the declare attackers phase or it's not available anymore.
Let me check the current state and available choices.
llmpass_priority(board_cursor=29)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T7 Postcombat Main/Postcombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20,
"hand": [
{
"name": "Forest",
"is_land": true,
"rules": [
"{T}: Add {G}."
],
"id": "p35",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": true,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 25,
"life": 10
}
],
"board_cursor": 31,
"choices": [
{
"name": "Forest",
"index": 0,
"action": "land",
"id": "p35"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p46"
},
{
"name": "Wastes",
"index": 2,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 3,
"game_seq": 340,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}— Declare Blockers —
gameG31FL Villain loses 2 life at combat from Alley Strangler
gameG31FL Villain loses 1 life at combat from Termination Facilitator
— Combat Damage —
— Postcombat Main —
thinkingLlama4 Timmy
I'm now in the postcombat main phase. Let's analyze the current state:
1. I have seven Swamps, a Forest (tapped), and Planar Atlas on the battlefield.
2. I have Alley Strangler (tapped), Scion Summoner, Termination Facilitator (tapped), and an Eldrazi Scion token on the battlefield.
3. I have a Forest, a Swamp, and a Wastes in hand.
I can play a land to get more mana or pass priority.
I'll play a Forest.
mcpPlay Forestraw
choose_action(choice=p35)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 340,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played a Forest. Now, let's analyze the current state:
1. I have eight Swamps, two Forests, and Planar Atlas on the battlefield.
2. I have Alley Strangler (tapped), Scion Summoner, Termination Facilitator (tapped), and an Eldrazi Scion token on the battlefield.
3. I have a Swamp and a Wastes in hand.
With my current mana, I can consider playing other spells or abilities.
I'll pass priority for now.
gameLlama4 Timmy puts Forest from hand onto the Battlefield
Llama4 Timmyllm
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 343,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I'm now at the end of my turn.
Let me check if there's anything else I can do before ending my turn.
— G31FL Villain's Turn 8 —
G31FL Villainllm
pass_priority(until=my_turn, board_cursor=14)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T8 Precombat Main/Precombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 24,
"life": 10,
"hand": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66",
"playable": true
},
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p76",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20
}
],
"board_cursor": 15,
"choices": [
{
"mana_cost": "{1}{U}",
"name": "Chart a Course",
"index": 0,
"action": "cast",
"id": "p66"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 1,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"name": "Swamp",
"index": 2,
"action": "land",
"id": "p76"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 3,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 2,
"game_seq": 345,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}G31FL VillainmcpPlay Swamp
raw
choose_action(choice=p76)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 345,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(choice=p66)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 349,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Moor",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain puts Swamp from hand onto the Battlefield
thinkingG31FL Villain
<ctrl46><ctrl46>
mcp1. {T}: Add {B}.raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 351,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Isle",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainmcp1. {T}: Add {U}.
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 353,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain casts Chart a Course from hand
G31FL Villainllm
pass_priority(until=stack_resolved, board_cursor=18)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card to discard",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T8 Precombat Main/Precombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p82"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20
}
],
"board_cursor": 19,
"choices": [
{
"name": "Corsair Captain",
"target_type": "card",
"index": 0,
"id": "p60"
},
{
"name": "Goremand",
"target_type": "card",
"index": 1,
"id": "p81"
},
{
"name": "Liliana's Devotee",
"target_type": "card",
"index": 2,
"id": "p5"
},
{
"name": "Liliana's Standard Bearer",
"target_type": "card",
"index": 3,
"id": "p62"
},
{
"name": "Settle the Score",
"target_type": "card",
"index": 4,
"id": "p78"
},
{
"name": "Spectral Sailor",
"target_type": "card",
"index": 5,
"id": "p6"
},
{
"name": "Swamp",
"target_type": "card",
"index": 6,
"id": "p82"
},
{
"name": "Voyage's End",
"target_type": "card",
"index": 7,
"id": "p9"
}
],
"stack": [
{
"name": "Chart a Course"
}
],
"untapped_lands": 1,
"game_seq": 357,
"land_drops_used": 1,
"required": true,
"can_cancel": false,
"stop_reason": "non_priority_action"
}G31FL VillainmcpSwamp
raw
choose_action(choice=p82)
{
"success": true,
"action_taken": "selected_target_6",
"game_seq": 357,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=declare_attackers, board_cursor=19)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T8 Combat/Declare Attackers (G31FL Villain)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 24,
"life": 20
}
],
"board_cursor": 20,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "attacker",
"id": "p24",
"power": "1",
"toughness": "3"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 1,
"game_seq": 362,
"stop_reason": "combat"
}moderate blunder
With only 3 lands on the battlefield and an expensive hand (Settle the Score at 4, Goremand at 6, multiple 3-drops), dis…
With only 3 lands on the battlefield and an expensive hand (Settle the Score at 4, Goremand at 6, multiple 3-drops), discarding the only land in hand severely hampers development. The player needs land drops to cast their spells and stabilize at 10 life.
Analysis
Action taken: Discarded Swamp to Chart a Course
Better line: Discard Goremand (6 mana, requires sacrificing a creature, unlikely to be castable for many turns) or Liliana's Standard Bearer (very situational without creatures dying). Keeping the Swamp ensures a land drop next turn to reach 4 mana for Settle the Score or to cast 3-drops while holding up interaction.
gameG31FL Villain discards Swamp (source: Chart a Course)
gameG31FL Villain puts Chart a Course from stack into their graveyard
— Declare Attackers —
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 362,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Postcombat Main —
— Llama4 Timmy's Turn 8 —
chatLlama4 Timmy: Ready to ramp up again!
Llama4 Timmyllm
pass_priority(board_cursor=31)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T8 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"name": "Thriving Moor",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color."
],
"id": "p49",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10
}
],
"board_cursor": 32,
"choices": [
{
"name": "Swamp",
"index": 0,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Thriving Moor",
"index": 2,
"action": "land",
"id": "p49"
},
{
"name": "Wastes",
"index": 3,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 7,
"game_seq": 369,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
I'm now in the precombat main phase of my next turn.
Let's analyze the current state:
1. I have eight Swamps, two Forests, and Planar Atlas on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. I have a Swamp, Thriving Moor, and a Wastes in hand.
Before making any decisions, I'll send a chat message to my opponent as required.
mcpsend_chat_messageraw
send_chat_message(message=Ready to ramp up again!)
{
"success": true
}thinkingLlama4 Timmy
I've sent a chat message to my opponent.
Now, let's consider my available choices:
1. Play a land: I have a Swamp, Thriving Moor, and a Wastes in hand.
2. Activate Termination Facilitator: I can put a bounty counter on an opponent's creature.
I'll play Thriving Moor to get more mana and potentially fix my mana.
mcpPlay Thriving Moorraw
choose_action(choice=p49)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 369,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose replacement effect to resolve first",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Thriving Moor. Now, I need to choose a color for it.
Thriving Moor allows me to choose a color other than black.
I'll choose white as the color for Thriving Moor.
llmchoose_action(text=White)
{
"success": false,
"error": "'White' is not a valid choice",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 370,
"choices": [
{
"index": 0,
"description": "Thriving Moor: Thriving Moor enters tapped."
},
{
"index": 1,
"description": "Thriving Moor: As Thriving Moor enters, choose a color other than black."
}
]
}thinkingLlama4 Timmy
It seems that I need to choose the correct index for the color.
Let me try again.
llmchoose_action(choice=1)
{
"success": true,
"action_taken": "selected_choice_1",
"game_seq": 370,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose color",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully chosen to select a color for Thriving Moor.
Now, I'll choose white as the color.
llmchoose_action(text=White)
{
"success": true,
"action_taken": "selected_choice_text_White",
"game_seq": 371,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully chosen white as the color for Thriving Moor.
Let's analyze the current state:
1. I have eight Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. I have a Swamp and a Wastes in hand.
With Thriving Moor on the battlefield, I can now generate white mana.
I'll activate Termination Facilitator to put a bounty counter on Wailing Ghoul.
llmchoose_action(choice=p16)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 376,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Termination Facilitator",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameThriving Moor: Llama4 Timmy has chosen White
gameLlama4 Timmy puts Thriving Moor from hand onto the Battlefield
thinkingLlama4 Timmy
I've successfully activated Termination Facilitator.
Now, I need to target a creature or planeswalker to put a bounty counter on.
I'll target Wailing Ghoul.
First, I need to get the ID for Wailing Ghoul.
assistant
get_game_state()
llmpass_priority(board_cursor=32)
{
"action_pending": true,
"action_type": "GAME_CHOOSE_ABILITY",
"message": "Choose spell or ability to play: Termination Facilitator",
"response_type": "index",
"respond_with": "choice=0, choice=1, etc. (not yes/no)",
"context": "T8 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10
}
],
"board_cursor": 33,
"choices": [
{
"index": 0,
"description": "1. {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery."
}
],
"untapped_lands": 7,
"game_seq": 377,
"land_drops_used": 1,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
I've got the current state.
The ID for Wailing Ghoul is p72.
I'll target Wailing Ghoul with Termination Facilitator's ability.
mcp1. {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.raw
choose_action(choice=p72)
{
"success": false,
"error": "Object p72 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 377,
"choices": [
{
"index": 0,
"description": "1. {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery."
}
]
}thinkingLlama4 Timmy
It seems that I need to confirm the ability first.
Let me try again.
mcp1. {T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 377,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a creature or planeswalker",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully confirmed the ability.
Now, I'll target Wailing Ghoul.
First, I need to get the correct ID for Wailing Ghoul from the current state.
llmpass_priority(board_cursor=33)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a creature or planeswalker",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T8 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board_cursor": 33,
"board_unchanged": true,
"choices": [
{
"name": "Alley Strangler",
"target_type": "permanent",
"index": 0,
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"name": "Eldrazi Scion Token",
"target_type": "permanent",
"index": 1,
"power": "1",
"id": "p75",
"toughness": "1"
},
{
"name": "Scion Summoner",
"target_type": "permanent",
"index": 2,
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Termination Facilitator",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p16",
"toughness": "3"
},
{
"controller": "G31FL Villain",
"name": "Wailing Ghoul",
"target_type": "permanent",
"index": 4,
"power": "1",
"id": "p24",
"toughness": "3"
}
],
"stack": [
{
"name": "Ability"
}
],
"untapped_lands": 7,
"game_seq": 378,
"land_drops_used": 1,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
I've got the correct ID for Wailing Ghoul, which is p24.
Now, I'll target Wailing Ghoul with Termination Facilitator's ability.
mcpWailing Ghoulraw
choose_action(choice=p24)
{
"success": true,
"action_taken": "selected_target_4",
"game_seq": 378,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully put a bounty counter on Wailing Ghoul.
Let's analyze the current state:
1. I have eight Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. Wailing Ghoul has a bounty counter on it.
4. I have a Swamp and a Wastes in hand.
With Wailing Ghoul having a bounty counter, it will be destroyed when it's dealt damage.
I'll attack with Alley Strangler and Termination Facilitator.
llmpass_priority(until=declare_attackers, board_cursor=33)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T8 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20,
"hand": [
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10
}
],
"board_cursor": 34,
"choices": [
{
"name": "Alley Strangler",
"index": 0,
"choice_type": "attacker",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "Scion Summoner",
"index": 1,
"choice_type": "attacker",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Eldrazi Scion Token",
"index": 2,
"choice_type": "attacker",
"id": "p75",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 3,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 7,
"game_seq": 385,
"stop_reason": "combat"
}gameLlama4 Timmy activates: put a bounty counter on target creature or planeswalker. from Termination Facilitator targeting Wailing Ghoul
gameTermination Facilitator: Llama4 Timmy puts 1 bounty counters on Wailing Ghoul
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase.
I'll attack with Alley Strangler and Termination Facilitator.
mcpAttack with all (Alley Strangler 2/3, Scion Summoner 2/2, Eldrazi Scion Token 1/1)raw
choose_action(attackers=p10,p16)
{
"error": "Invalid structured content returned by tool choose_action: 'p10' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'p10'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct.
Let me try again.
mcpAttack with all (Alley Strangler 2/3, Scion Summoner 2/2, Eldrazi Scion Token 1/1)raw
choose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 389
}minor blunder
Only attacked with Alley Strangler when the opponent's lands were all tapped and the only blocker (Wailing Ghoul) had a …
Only attacked with Alley Strangler when the opponent's lands were all tapped and the only blocker (Wailing Ghoul) had a bounty counter, meaning it would be destroyed if it blocked anything. Attacking with all three creatures would deal 3-4 damage instead of 2 and likely kill the Wailing Ghoul.
Analysis
Action taken: Attacked with only Alley Strangler for 2 guaranteed damage.
Better line: Attack with all three creatures (Alley Strangler, Scion Summoner, Eldrazi Scion Token). Alley Strangler gets through with Menace, and any block on the other creatures triggers the bounty counter destruction on Wailing Ghoul, resulting in 3-4 damage total and removing the opponent's only creature.
gameLlama4 Timmy attacks G31FL Villain with 1 creature
thinkingLlama4 Timmy
It seems that I've somehow skipped the declare attackers phase or it's not available anymore.
Let me check the current state and available choices.
— Declare Blockers —
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=20)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip)",
"context": "T8 Combat/Declare Blockers (Llama4 Timmy)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 22,
"life": 10,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20
}
],
"board_cursor": 21,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "blocker",
"id": "p24",
"power": "1",
"toughness": "3"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
}
],
"untapped_lands": 1,
"game_seq": 391,
"incoming_attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
],
"recent_chat": [
"Llama4 Timmy: Ready to ramp up again!"
],
"stop_reason": "combat"
}G31FL VillainmcpWailing Ghoul blocks Alley Strangler
raw
choose_action(blockers=p24:p10)
{
"success": true,
"action_taken": "batch_block",
"declared": [
{
"blocks": "p10",
"id": "p24"
}
],
"game_seq": 391,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=21)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T9 Combat/Declare Attackers (G31FL Villain)",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20
}
],
"board_cursor": 22,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "attacker",
"id": "p24",
"power": "1",
"toughness": "3"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 3,
"game_seq": 406,
"stop_reason": "combat"
}minor blunder
Blocked Alley Strangler with Wailing Ghoul which has a bounty counter on it.
Blocked Alley Strangler with Wailing Ghoul which has a bounty counter on it. The Termination Facilitator's triggered ability means any damage dealt to the Ghoul will destroy it. Additionally, Alley Strangler has menace and requires two blockers, so a single blocker shouldn't be legal. By blocking, Villain loses the Wailing Ghoul to the bounty trigger instead of just taking 2 damage at 10 life.
Analysis
Action taken: Blocked Alley Strangler with Wailing Ghoul (which has a bounty counter)
Better line: Don't block - take 2 damage (going to 8 life) and preserve Wailing Ghoul. The Ghoul could be useful as a sacrifice for Goremand later or as a blocker against non-bounty-triggering attacks.
gameAlley Strangler can't be blocked except by 2 or more creatures. Blockers discarded.
gameG31FL Villain loses 2 life at combat from Alley Strangler
— Combat Damage —
— Postcombat Main —
— G31FL Villain's Turn 9 —
— Declare Attackers —
chatG31FL Villain: You think you can break me, worm? Each blow you land only stokes the fire of my spite! Your puny life total remains untouched, a monument to your impending failure! My Ghoul stands ready, defiant against your futile efforts! I shall hold my ground for now, gathering my strength, preparing to unleash chaos upon your pathetic defenses! Enjoy this brief lull, mortal. The storm is coming, and it will be your undoing! Mwa-ha-ha-ha! You truly are a source of endless annoyance! Watch as I refuse to play into your tiny games! What next, worm? Do you even have a plan, or are you just stumbling blindly toward your inevitable defeat?
G31FL Villainmcpsend_chat_message
raw
send_chat_message(message=You think you can break me, worm? Each b...)
{
"success": true
}G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 406,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=my_turn, board_cursor=22)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T9 Postcombat Main/Postcombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "1",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2",
"playable": true
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"power": "2",
"id": "p5",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 23,
"life": 20
}
],
"board_cursor": 23,
"choices": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"index": 0,
"action": "cast",
"id": "p60",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"index": 1,
"action": "cast",
"id": "p85",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Devotee",
"index": 2,
"action": "cast",
"id": "p5",
"power": "2",
"toughness": "3"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"index": 3,
"action": "cast",
"id": "p62",
"power": "3",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 4,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 412,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}— Postcombat Main —
G31FL VillainmcpCast Liliana's Devotee {2}{B}
raw
choose_action(choice=p5)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 412,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Moor",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainmcp1. {T}: Add {B}.
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 414,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Isle",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 416,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain casts Liliana's Devotee from hand
gameG31FL Villain puts Liliana's Devotee from stack onto the Battlefield
— Llama4 Timmy's Turn 9 —
Llama4 Timmyllm
pass_priority(board_cursor=34)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T9 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20,
"hand": [
{
"mana_cost": "{5}{C}",
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"power": "5",
"id": "p31",
"toughness": "5",
"playable": true
},
{
"name": "Swamp",
"is_land": true,
"rules": [
"{T}: Add {B}."
],
"id": "p46",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8
}
],
"board_cursor": 36,
"choices": [
{
"mana_cost": "{5}{C}",
"name": "Endbringer",
"index": 0,
"action": "cast",
"id": "p31",
"power": "5",
"toughness": "5"
},
{
"name": "Swamp",
"index": 1,
"action": "land",
"id": "p46"
},
{
"name": "Termination Facilitator",
"index": 2,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 3,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 8,
"game_seq": 425,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
I'm now in the precombat main phase of my next turn.
Let's analyze the current state:
1. I have eight Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, and an Eldrazi Scion token on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have Endbringer, a Swamp, and a Wastes in hand.
With my current mana, I can play Endbringer for {5}{C}.
I'll play Endbringer.
mcpCast Endbringer {5}{C}raw
choose_action(choice=p31)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 425,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Endbringer.
Let's analyze the current state:
1. I have eight Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, an Eldrazi Scion token, and Endbringer on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have a Swamp and a Wastes in hand.
Endbringer is a powerful creature that can deal damage to any target and has other abilities.
I'll pass priority for now.
llmchoose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 435,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}minor blunder
Cast Endbringer before playing a land drop.
Cast Endbringer before playing a land drop. By playing Wastes first, the player could tap Wastes for the {C} requirement and preserve the Eldrazi Scion token (instead of potentially sacrificing it for {C}) and/or keep Planar Atlas untapped. Playing lands before casting spells is fundamental sequencing.
Analysis
Action taken: Cast Endbringer without first playing a land
Better line: Play Wastes first, then cast Endbringer using Wastes for the {C} requirement, preserving the Eldrazi Scion token and Planar Atlas flexibility
gameLlama4 Timmy casts Endbringer from hand
thinkingLlama4 Timmy
I'm now at a point where I can decide whether to play more spells or abilities, or pass priority.
Let's analyze the current state:
1. I have eight Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, an Eldrazi Scion token, and Endbringer on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have a Swamp and a Wastes in hand.
I'll play a land to get more mana.
llmchoose_action(choice=p46)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 438,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameLlama4 Timmy puts Endbringer from stack onto the Battlefield
thinkingLlama4 Timmy
I've successfully played a Swamp.
Let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, an Eldrazi Scion token, and Endbringer on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have a Wastes in hand.
With my current mana, I can consider attacking or playing other spells.
I'll attack with Alley Strangler, Termination Facilitator, and Endbringer.
llmpass_priority(until=declare_attackers, board_cursor=36)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T9 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20,
"hand": [
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8
}
],
"board_cursor": 38,
"choices": [
{
"name": "Termination Facilitator",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"index": 1,
"choice_type": "attacker",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "Scion Summoner",
"index": 2,
"choice_type": "attacker",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Eldrazi Scion Token",
"index": 3,
"choice_type": "attacker",
"id": "p75",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 4,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 4,
"game_seq": 442,
"stop_reason": "combat"
}gameLlama4 Timmy puts Swamp from hand onto the Battlefield
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase.
I'll attack with Alley Strangler, Termination Facilitator, and Endbringer.
mcpAttack with all (Termination Facilitator 1/3, Alley Strangler 2/3, Scion Summoner 2/2, Eldrazi Scion Token 1/1)raw
choose_action(attackers=p10,p16,p31)
{
"error": "Invalid structured content returned by tool choose_action: 'p16' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][1]:\n 'p16'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct.
Let me try again.
mcpAttack with all (Termination Facilitator 1/3, Alley Strangler 2/3, Scion Summoner 2/2, Eldrazi Scion Token 1/1)raw
choose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 447
}questionable
Did not attack with the Eldrazi Scion Token 1/1 when the opponent is at 8 life and has very limited blocking options (on…
Did not attack with the Eldrazi Scion Token 1/1 when the opponent is at 8 life and has very limited blocking options (only Wailing Ghoul, which has a bounty counter making it suicidal to block). The extra 1 damage could matter in a race to close out the game.
Analysis
Action taken: Attacked with Alley Strangler, Termination Facilitator, and Scion Summoner but held back the Eldrazi Scion Token.
Better line: Attack with all available creatures including the Eldrazi Scion Token. The opponent can only block one non-menace creature with Wailing Ghoul (which dies to bounty counter if it does), so maximum damage gets through. Every point matters at 8 life.
gameLlama4 Timmy attacks G31FL Villain with 2 creatures
thinkingLlama4 Timmy
It seems that I've somehow skipped the declare attackers phase or it's not available anymore.
Let me check the current state.
— Declare Blockers —
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=24)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip)",
"context": "T9 Combat/Declare Blockers (Llama4 Timmy)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"modified": true,
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20
}
],
"board_cursor": 26,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "blocker",
"id": "p24",
"power": "2",
"toughness": "3"
},
{
"name": "Liliana's Devotee",
"index": 1,
"choice_type": "blocker",
"id": "p5",
"power": "2",
"toughness": "3"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
}
],
"game_seq": 449,
"incoming_attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
],
"stop_reason": "combat"
}thinkingG31FL Villain
<ctrl46><ctrl46>
G31FL VillainmcpNo blocks
raw
choose_action(blockers=p5:p1,p24:p105)
{
"success": false,
"action_taken": "batch_block",
"declared": [],
"failed": [
{
"reason": "attacker p1 is not a valid block target",
"id": "p5"
},
{
"reason": "unknown attacker ID: p105",
"id": "p24"
}
],
"game_seq": 449,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
get_game_state()
{
"available": true,
"cursor": 12,
"turn": 9,
"phase": "Combat",
"step": "Declare Blockers",
"active_player": "Llama4 Timmy",
"priority_player": "G31FL Villain",
"players": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"modified": true,
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": true,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 21,
"life": 8,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20
}
],
"stack": [],
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
}
],
"game_seq": 458
}G31FL VillainmcpNo blocks
raw
choose_action(blockers=p24:p16)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored blockers parameter (not in declare_blockers phase)",
"game_seq": 458
}G31FL VillainmcpNo blocks
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 458,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=26)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T10 Combat/Declare Attackers (G31FL Villain)",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"modified": true,
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1"
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9"
}
]
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20
}
],
"board_cursor": 27,
"choices": [
{
"name": "Wailing Ghoul",
"index": 0,
"choice_type": "attacker",
"id": "p24",
"power": "2",
"toughness": "3"
},
{
"name": "Liliana's Devotee",
"index": 1,
"choice_type": "attacker",
"id": "p5",
"power": "2",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 3,
"game_seq": 468,
"stop_reason": "combat"
}gameG31FL Villain loses 2 life at combat from Alley Strangler
gameG31FL Villain loses 1 life at combat from Termination Facilitator
— Combat Damage —
— Postcombat Main —
— G31FL Villain's Turn 10 —
— Declare Attackers —
G31FL VillainmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 468,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=my_turn, board_cursor=27)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T10 Postcombat Main/Postcombat Main (G31FL Villain) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Liliana's Devotee",
"modified": true,
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2",
"playable": true
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"name": "Island",
"is_land": true,
"rules": [
"{T}: Add {U}."
],
"id": "p88",
"playable": true
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 22,
"life": 20
}
],
"board_cursor": 28,
"choices": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"index": 0,
"action": "cast",
"id": "p60",
"power": "2",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"index": 1,
"action": "cast",
"id": "p85",
"power": "2",
"toughness": "2"
},
{
"name": "Island",
"index": 2,
"action": "land",
"id": "p88"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"index": 3,
"action": "cast",
"id": "p62",
"power": "3",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 4,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 5,
"action": "cast",
"id": "p9"
}
],
"untapped_lands": 3,
"game_seq": 474,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}— Postcombat Main —
G31FL VillainmcpPlay Island
raw
choose_action(choice=p88)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 474,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameG31FL Villain puts Island from hand onto the Battlefield
— Llama4 Timmy's Turn 10 —
chatLlama4 Timmy: Time to finish this off!
Llama4 Timmyllm
pass_priority(board_cursor=38)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T10 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": false,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": false,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 21,
"life": 20,
"hand": [
{
"mana_cost": "{4}{G}{G}",
"name": "Brood Monitor",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\""
],
"power": "3",
"id": "p29",
"toughness": "3",
"playable": true
},
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5
}
],
"board_cursor": 40,
"choices": [
{
"mana_cost": "{4}{G}{G}",
"name": "Brood Monitor",
"index": 0,
"action": "cast",
"id": "p29",
"power": "3",
"toughness": "3"
},
{
"name": "Endbringer",
"index": 1,
"action": "activate",
"playable_abilities": [
"{C}, {T}: Target creature can't attack or block t...",
"{C}{C}, {T}: Draw a card.",
"{T}: {this} deals 1 damage to any target."
],
"id": "p31"
},
{
"name": "Termination Facilitator",
"index": 2,
"action": "activate",
"playable_abilities": [
"{T}: Put a bounty counter on target creature or p..."
],
"id": "p16"
},
{
"name": "Wastes",
"index": 3,
"action": "land",
"id": "p55"
}
],
"untapped_lands": 9,
"game_seq": 479,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingLlama4 Timmy
I'm now in the precombat main phase of my next turn.
Let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, an Eldrazi Scion token, and Endbringer on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have Brood Monitor and a Wastes in hand.
Before making any decisions, I'll send a chat message to my opponent as required.
mcpsend_chat_messageraw
send_chat_message(message=Time to finish this off!)
{
"success": true
}thinkingLlama4 Timmy
I've sent a chat message to my opponent.
Now, let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, an Eldrazi Scion token, and Endbringer on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have Brood Monitor and a Wastes in hand.
I can play Brood Monitor to get more tokens and potentially overwhelm my opponent.
I'll play Brood Monitor.
mcpCast Brood Monitor {4}{G}{G}raw
choose_action(choice=p29)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 479,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully played Brood Monitor.
Let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, four Eldrazi Scion tokens, Endbringer, and Brood Monitor on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have a Wastes in hand.
With Brood Monitor on the battlefield, I've generated more Eldrazi Scion tokens.
I'll pass priority for now.
llmchoose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 491,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}minor blunder
Cast Brood Monitor before combat when lethal was available on board.
Cast Brood Monitor before combat when lethal was available on board. With Endbringer (5/5), Alley Strangler (2/3 menace), Scion Summoner (2/2), Scion token (1/1), and Termination Facilitator (1/3) attacking into only 2 blockers (Devotee 2/3 and Wailing Ghoul 2/3), at least 5+ damage gets through against the opponent at 5 life. Should also play Wastes before casting spells for proper sequencing.
Analysis
Action taken: Cast Brood Monitor in precombat main phase before attacking
Better line: Play Wastes first, then go directly to combat. Attack with all creatures — opponent has only 2 blockers for 5 attackers (one with menace), guaranteeing lethal damage gets through against their 5 life.
gameLlama4 Timmy casts Brood Monitor from hand
thinkingLlama4 Timmy
I'm now at a point where I can decide whether to play more spells or abilities, or pass priority.
Let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, four Eldrazi Scion tokens, Endbringer, and Brood Monitor on the battlefield.
3. Wailing Ghoul has a bounty counter on it and is now a 2/3.
4. I have a Wastes in hand.
I'll play Wastes to get more mana.
llmchoose_action(choice=p55)
{
"success": false,
"error": "Object p55 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 495,
"choices": [
{
"name": "Endbringer",
"index": 0,
"action": "activate",
"playable_abilities": [
"{C}, {T}: Target creature can't attack or block t...",
"{C}{C}, {T}: Draw a card.",
"{T}: {this} deals 1 damage to any target."
],
"id": "p31"
}
]
}gameLlama4 Timmy puts Brood Monitor from stack onto the Battlefield
gameLlama4 Timmy - Ability triggers: Brood Monitor - When Brood Monitor enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."
thinkingLlama4 Timmy
It seems that I don't have the option to play Wastes right now.
Let me try to activate Endbringer instead.
llmchoose_action(choice=p31)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 495,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Endbringer",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully selected Endbringer.
Now, I need to choose an ability to activate.
I'll use Endbringer's ability to deal 1 damage to Wailing Ghoul, which should destroy it due to the bounty counter.
llmchoose_action(text={T}: {this} deals 1 damage to any target...)
{
"success": false,
"error": "GAME_CHOOSE_ABILITY requires index=N. Call get_action_choices first to see the available abilities, then choose_action with the index of the one you want.",
"error_code": "missing_param",
"retryable": true,
"game_seq": 496,
"choices": [
{
"index": 0,
"description": "1. {T}: Endbringer deals 1 damage to any target."
},
{
"index": 1,
"description": "2. {C}, {T}: Target creature can't attack or block this turn."
},
{
"index": 2,
"description": "3. {C}{C}, {T}: Draw a card."
}
]
}thinkingLlama4 Timmy
It seems that I need to choose the index of the ability instead of the text.
I'll choose the first ability, which is "{T}: Endbringer deals 1 damage to any target."
llmchoose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 496,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select any target",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully chosen the ability.
Now, I need to target Wailing Ghoul with Endbringer's ability.
First, I need to get the ID for Wailing Ghoul from the current state.
llmpass_priority(board_cursor=40)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select any target",
"response_type": "index",
"respond_with": "choice=pN, or choice=no to cancel",
"context": "T10 Precombat Main/Precombat Main (Llama4 Timmy) YOUR_MAIN",
"board": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Brood Monitor",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\""
],
"id": "p29",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 21,
"mana_pool": {
"B": 1,
"C": 1
},
"life": 20,
"hand": [
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_BADA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
},
{
"tapped": false,
"counters": {
"bounty": 1
},
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24",
"power": "2",
"toughness": "3",
"summoning_sick": false
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5
}
],
"board_cursor": 41,
"choices": [
{
"is_you": true,
"name": "Llama4 Timmy",
"target_type": "player",
"index": 0,
"id": "p2"
},
{
"name": "Alley Strangler",
"target_type": "permanent",
"index": 1,
"power": "2",
"id": "p10",
"toughness": "3"
},
{
"name": "Brood Monitor",
"target_type": "permanent",
"index": 2,
"power": "3",
"id": "p29",
"toughness": "3"
},
{
"name": "Eldrazi Scion Token",
"target_type": "permanent",
"index": 3,
"power": "1",
"id": "p75",
"toughness": "1"
},
{
"name": "Endbringer",
"target_type": "permanent",
"index": 4,
"power": "5",
"id": "p31",
"toughness": "5"
},
{
"name": "G31FL Villain",
"target_type": "player",
"index": 5,
"id": "p1"
},
{
"controller": "G31FL Villain",
"name": "Liliana's Devotee",
"target_type": "permanent",
"index": 6,
"power": "2",
"id": "p5",
"toughness": "3"
},
{
"name": "Scion Summoner",
"target_type": "permanent",
"index": 7,
"power": "2",
"id": "p41",
"toughness": "2"
},
{
"name": "Termination Facilitator",
"target_type": "permanent",
"index": 8,
"power": "1",
"id": "p16",
"toughness": "3"
},
{
"controller": "G31FL Villain",
"name": "Wailing Ghoul",
"target_type": "permanent",
"index": 9,
"power": "2",
"id": "p24",
"toughness": "3"
}
],
"stack": [
{
"name": "Ability"
},
{
"name": "Ability"
}
],
"untapped_lands": 2,
"game_seq": 497,
"land_drops_used": 0,
"required": false,
"can_cancel": true,
"stop_reason": "non_priority_action"
}thinkingLlama4 Timmy
I've got the ID for Wailing Ghoul, which is p24.
Now, I'll target Wailing Ghoul with Endbringer's ability.
mcpWailing Ghoulraw
choose_action(choice=p24)
{
"success": true,
"action_taken": "selected_target_9",
"game_seq": 497,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingLlama4 Timmy
I've successfully targeted Wailing Ghoul with Endbringer's ability.
Wailing Ghoul should now be destroyed due to the bounty counter.
Let's analyze the current state:
1. I have nine Swamps, two Forests, Planar Atlas, and Thriving Moor on the battlefield.
2. I have Alley Strangler, Scion Summoner, Termination Facilitator, four Eldrazi Scion tokens, Endbringer, and Brood Monitor on the battlefield.
3. Wailing Ghoul is now destroyed.
4. I have a Wastes in hand.
I'll attack with my creatures.
llmpass_priority(until=declare_attackers, board_cursor=41)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T10 Combat/Declare Attackers (Llama4 Timmy)",
"board": [
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Brood Monitor",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\""
],
"id": "p29",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p94",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p95",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p96",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": false,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": false,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 21,
"life": 20,
"hand": [
{
"name": "Wastes",
"is_land": true,
"rules": [
"{T}: Add {C}."
],
"id": "p55"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
},
{
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Liliana's Devotee",
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_GOODA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5
}
],
"board_cursor": 42,
"choices": [
{
"name": "Termination Facilitator",
"index": 0,
"choice_type": "attacker",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"index": 1,
"choice_type": "attacker",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "Scion Summoner",
"index": 2,
"choice_type": "attacker",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Eldrazi Scion Token",
"index": 3,
"choice_type": "attacker",
"id": "p75",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 4,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 2,
"game_seq": 513,
"stop_reason": "combat"
}gameLlama4 Timmy activates: Endbringer deals 1 damage to any target. from Endbringer targeting Wailing Ghoul
gameEndbringer deals 1 damage to Wailing Ghoul
gameLlama4 Timmy - Ability triggers: Termination Facilitator - Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.
gameWailing Ghoul died by Termination Facilitator
gameLlama4 Timmy creates a Eldrazi Scion Token token
gameLlama4 Timmy creates a Eldrazi Scion Token token
gameLlama4 Timmy creates a Eldrazi Scion Token token
— Declare Attackers —
thinkingLlama4 Timmy
I'm now in the declare attackers phase.
I'll attack with Alley Strangler, Endbringer, and other available creatures.
mcpAttack with Alley Strangler 2/3, p31, Scion Summoner 2/2, Eldrazi Scion Token 1/1, p76, p77, p78raw
choose_action(attackers=all)
{
"error": "Invalid structured content returned by tool choose_action: 'all' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'all'"
}thinkingLlama4 Timmy
It seems that the format for declaring attackers is not correct.
Let me try again.
mcpAttack with Alley Strangler 2/3, p31, Scion Summoner 2/2, Eldrazi Scion Token 1/1, p76, p77, p78raw
choose_action(attackers=p10,p31,p41,p75,p76,p77,p78)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 517
}gameLlama4 Timmy attacks G31FL Villain with 4 creatures
thinkingLlama4 Timmy
It seems that I've somehow skipped the declare attackers phase or it's not available anymore.
Let me check the current state.
— Declare Blockers —
G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=28)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select blockers",
"response_type": "select",
"respond_with": "blockers=p5:p1,p6:p2 (blocker:attacker) or choice=yes (confirm) or choice=no (skip)",
"context": "T10 Combat/Declare Blockers (Llama4 Timmy)",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Chart a Course",
"rules": [
"Draw two cards. Then discard a card unless you attacked this turn.",
": ",
"ICON_BADYou attacked this turn"
],
"id": "p66"
},
{
"name": "Ghoulraiser",
"rules": [
"When {this} enters, return a Zombie card at random from your graveyard to your hand."
],
"id": "p71"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p3"
},
{
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p4"
},
{
"name": "Rise Again",
"rules": [
"Return target creature card from your graveyard to the battlefield."
],
"id": "p72"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p58"
},
{
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p82"
},
{
"name": "Wailing Ghoul",
"rules": [
"When {this} enters, mill two cards."
],
"id": "p24"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Island",
"rules": [
"{T}: Add {U}."
],
"id": "p88"
},
{
"tapped": false,
"name": "Liliana's Devotee",
"modified": true,
"rules": [
"Zombies you control get +1/+0.",
"At the beginning of your end step, if a creature died this turn, you may pay {1}{B}. If you do, create a 2/2 black Zombie creature token.",
": ",
"ICON_GOODA creature died this turn"
],
"id": "p5",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p76"
},
{
"tapped": false,
"name": "Thriving Isle",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than blue.",
"{T}: Add {U}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: Green"
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Moor",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p8"
}
],
"name": "G31FL Villain",
"library_size": 20,
"life": 5,
"hand": [
{
"mana_cost": "{2}{U}",
"name": "Corsair Captain",
"rules": [
"When {this} enters, create a Treasure token.",
"Other Pirates you control get +1/+1."
],
"power": "2",
"id": "p60",
"toughness": "2"
},
{
"mana_cost": "{1}{U}",
"name": "Departed Deckhand",
"rules": [
"When {this} becomes the target of a spell, sacrifice it.",
"{this} can't be blocked except by Spirits.",
"{3}{U}: Another target creature you control can't be blocked this turn except by Spirits."
],
"power": "2",
"id": "p85",
"toughness": "2"
},
{
"mana_cost": "{4}{B}{B}",
"name": "Goremand",
"rules": [
"As an additional cost to cast this spell, sacrifice a creature.: ",
"Flying",
"Trample",
"When {this} enters, each opponent sacrifices a creature of their choice."
],
"power": "5",
"id": "p81",
"toughness": "5"
},
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"rules": [
"Flash",
"When {this} enters, draw X cards, where X is the number of creatures that died under your control this turn."
],
"power": "3",
"id": "p62",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{2}{B}{B}",
"name": "Settle the Score",
"rules": [
"Exile target creature. Put two loyalty counters on a planeswalker you control."
],
"id": "p78"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"rules": [
"Flash",
"Flying",
"{3}{U}: Draw a card."
],
"power": "1",
"id": "p6",
"toughness": "1",
"playable": true
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"rules": [
"Return target creature to its owner's hand. Scry 1. (Look at the top one cards of your library, then put any number of them on the bottom and the rest on top in any order.)"
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 1,
"graveyard": [
{
"name": "Ancient Stirrings",
"rules": [
"Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Put the rest on the bottom of your library in any order."
],
"id": "p25"
},
{
"name": "Ruin in Their Wake",
"rules": [
"Devoid (This card has no color.)",
"Search your library for a basic land card and reveal it. You may put that card onto the battlefield tapped if you control a land named Wastes. Otherwise, put that card into your hand. Then shuffle."
],
"id": "p12"
},
{
"name": "Unnatural Aggression",
"rules": [
"Devoid (This card has no color.)",
"Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead."
],
"id": "p52"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Alley Strangler",
"rules": [
"Menace"
],
"id": "p10",
"power": "2",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Brood Monitor",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create three 1/1 colorless Eldrazi Scion creature tokens. They have \"Sacrifice this creature: Add {C}.\""
],
"id": "p29",
"power": "3",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": true,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p75",
"power": "1",
"toughness": "1",
"summoning_sick": false,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p94",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p95",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": false,
"name": "Eldrazi Scion Token",
"rules": [
"Sacrifice {this}: Add {C}."
],
"id": "p96",
"power": "1",
"toughness": "1",
"summoning_sick": true,
"token": true
},
{
"tapped": true,
"name": "Endbringer",
"rules": [
"Untap {this} during each other player's untap step.",
"{T}: {this} deals 1 damage to any target.",
"{C}, {T}: Target creature can't attack or block this turn.",
"{C}{C}, {T}: Draw a card."
],
"id": "p31",
"power": "5",
"toughness": "5",
"summoning_sick": false
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p23"
},
{
"tapped": true,
"name": "Forest",
"rules": [
"{T}: Add {G}."
],
"id": "p35"
},
{
"tapped": true,
"name": "Planar Atlas",
"rules": [
"{this} enters tapped.",
"When {this} enters, you may look at the top four cards of your library. You may reveal a land card from among them and put it on top of your library. Put the rest on the bottom of your library in a random order.",
"{T}: Add {C}."
],
"id": "p11"
},
{
"tapped": true,
"name": "Scion Summoner",
"rules": [
"Devoid (This card has no color.)",
"When {this} enters, create a 1/1 colorless Eldrazi Scion creature token. It has \"Sacrifice this creature: Add {C}.\""
],
"id": "p41",
"power": "2",
"toughness": "2",
"summoning_sick": false
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p13"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p15"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p43"
},
{
"tapped": true,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p44"
},
{
"tapped": false,
"name": "Swamp",
"rules": [
"{T}: Add {B}."
],
"id": "p46"
},
{
"tapped": true,
"name": "Termination Facilitator",
"rules": [
"{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery.",
"Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it."
],
"id": "p16",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Thriving Moor",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than black.",
"{T}: Add {B}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p49"
}
],
"name": "Llama4 Timmy",
"library_size": 21,
"life": 20
}
],
"board_cursor": 29,
"choices": [
{
"mana_cost": "{2}{B}",
"name": "Liliana's Standard Bearer",
"index": 0,
"action": "cast",
"id": "p62",
"power": "3",
"toughness": "1"
},
{
"mana_cost": "{U}",
"name": "Spectral Sailor",
"index": 1,
"action": "cast",
"id": "p6",
"power": "1",
"toughness": "1"
},
{
"mana_cost": "{1}{U}",
"name": "Voyage's End",
"index": 2,
"action": "cast",
"id": "p9"
},
{
"name": "Liliana's Devotee",
"index": 3,
"choice_type": "blocker",
"id": "p5",
"power": "2",
"toughness": "3"
}
],
"combat_phase": "blockers",
"combat": [
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Scion Summoner",
"id": "p41",
"power": "2",
"toughness": "2"
}
]
},
{
"blocked": false,
"defending": "G31FL Villain",
"attackers": [
{
"name": "Eldrazi Scion Token",
"id": "p75",
"power": "1",
"toughness": "1"
}
]
}
],
"untapped_lands": 4,
"game_seq": 519,
"incoming_attackers": [
{
"name": "Termination Facilitator",
"id": "p16",
"power": "1",
"toughness": "3"
},
{
"name": "Alley Strangler",
"id": "p10",
"power": "2",
"toughness": "3"
},
{
"name": "Scion Summoner",
"id": "p41",
"power": "2",
"toughness": "2"
},
{
"name": "Eldrazi Scion Token",
"id": "p75",
"power": "1",
"toughness": "1"
}
],
"recent_chat": [
"Llama4 Timmy: Time to finish this off!"
],
"stop_reason": "combat"
}G31FL VillainmcpLiliana's Devotee blocks Termination Facilitator
raw
choose_action(blockers=p5:p16)
{
"success": true,
"action_taken": "batch_block",
"declared": [
{
"blocks": "p16",
"id": "p5"
}
],
"game_seq": 519,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}G31FL Villainllm
pass_priority(until=end_of_turn, board_cursor=29)
{
"action_pending": false,
"game_seq": 534,
"player_dead": true,
"stop_reason": "game_over"
}minor blunder
At 5 life facing 6 damage, the player only used Liliana's Devotee as a blocker when they had flash creatures (Spectral S…
At 5 life facing 6 damage, the player only used Liliana's Devotee as a blocker when they had flash creatures (Spectral Sailor, Liliana's Standard Bearer) and Voyage's End available to reduce more incoming damage. Even if they blocked the 2-power Scion Summoner to barely survive at 1 life, they should have flashed in Spectral Sailor ({U}) and/or used Voyage's End on the Alley Strangler to reduce damage further and preserve life total.
Analysis
Action taken: Blocked with only Liliana's Devotee, leaving flash creatures and bounce spell unused.
Better line: Cast Voyage's End targeting Alley Strangler (removing 2 damage and the menace threat) and flash in Spectral Sailor to block another attacker, reducing incoming damage significantly while deploying creatures.
gameAttacker: Termination Facilitator (1/3) blocked by Liliana's Devotee (2/3)
gameLiliana's Devotee deals 2 damage to Termination Facilitator
gameTermination Facilitator deals 1 damage to Liliana's Devotee
gameG31FL Villain loses 2 life at combat from Alley Strangler
gameG31FL Villain loses 2 life at combat from Scion Summoner
gameG31FL Villain loses 1 life at combat from Eldrazi Scion Token
gameG31FL Villain has lost the game.
— Combat Damage —
Llama4 Timmyllm
pass_priority(board_cursor=42)
{
"action_pending": false,
"game_seq": 537,
"game_over": true,
"stop_reason": "game_over"
}Llama4 Timmy wins the game!