MiniMx Johnny (Doctor + Spicy) vs MstLg Stoic (Feathered Friends + Legion)
1 moderate, 1 minor blunders
Season 1
/ 106
Stack
Game Log
gameMstLg Stoic's library is shuffled
gameMiniMx Johnny's library is shuffled
MiniMx JohnnymcpMiniMx Johnny
raw
choose_action(choice=p1)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 5,
"next_action_pending": true,
"next_action_type": "GAME_ASK",
"next_action_message": "Mulligan down to 6 cards?",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingMiniMx Johnny
I was chosen as the starting player! Let me check my hand for the mulligan decision.
gameMiniMx Johnny chooses that they take the first turn
thinkingMiniMx Johnny
My 7-card hand looks solid: 3 lands, a mix of white and red cards, and a good curve. I'll keep this hand.
MiniMx JohnnymcpKeep hand
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "no",
"game_seq": 7,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}thinkingMstLg Stoic
My opening hand is:
- **Aven Gagglemaster** (4-drop with a strong ETB)
- **Basri's Solidarity** (1-mana anthem)
- **Dauntless Onslaught** (2-mana pump spell)
- **Moment of Heroism** (1-mana pump/lifelink)
- **Plains x3**
This hand has:
- **Strong early plays** (1-drop, 2-drop, and 3 lands to support them).
- **A high-quality 4-drop** (Aven Gagglemaster) to curve into.
- **No 3-drop**, but the hand is otherwise well-balanced and has multiple ways to apply pressure or stabilize.
- **Redundancy** in the pump spells (Dauntless Onslaught and Moment of Heroism) to protect creatures or push damage.
The hand is **keepable** and has a clear game plan. I will keep this hand.
---
**Action:** Keep the hand.
MstLg StoicmcpKeep hand
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "no",
"game_seq": 8
}gameMiniMx Johnny skips Draw step
— Precombat Main —
thinkingMiniMx Johnny
I have land plays available. Let me play my basic lands first to develop my mana. I'll play Mountain and Plains.
mcpPlay Mountainraw
choose_action(choice=p6)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 11,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}minor blunder
Playing Mountain on turn 1 instead of Plains means the player cannot cast Anointed Chorister (a {W} 1/1 lifelink) this t…
Playing Mountain on turn 1 instead of Plains means the player cannot cast Anointed Chorister (a {W} 1/1 lifelink) this turn, wasting a turn of development. Plains would enable the turn 1 play while Mountain produces no castable spells on turn 1.
Analysis
Action taken: Played Mountain on turn 1
Better line: Play Plains, then cast Anointed Chorister. Play Thriving Bluff (choosing red) on turn 2 tapped, then Mountain on turn 3 to have {1}{R}{R} for Goblin Artillery.
gameMiniMx Johnny puts Mountain from hand onto the Battlefield
MiniMx JohnnymcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 14,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Declare Attackers —
— Postcombat Main —
— MstLg Stoic's Turn 1 —
MstLg Stoicllm
pass_priority(board_cursor=1)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T1 Precombat Main/Precombat Main (MstLg Stoic) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"name": "MstLg Stoic",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{3}{W}{W}",
"name": "Aven Gagglemaster",
"rules": [
"Flying",
"When {this} enters, you gain 2 life for each creature you control with flying."
],
"power": "4",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"rules": [
"Up to two target creatures each get +2/+2 until end of turn."
],
"id": "p12"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"rules": [
"Target creature gets +2/+2 and gains lifelink until end of turn."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p14",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p16",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p23",
"playable": true
}
]
},
{
"hand_size": 6,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
}
],
"name": "MiniMx Johnny",
"library_size": 33,
"life": 20
}
],
"board_cursor": 2,
"choices": [
{
"name": "Plains",
"index": 0,
"action": "land",
"id": "p14"
},
{
"name": "Plains",
"index": 1,
"action": "land",
"id": "p15"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p16"
},
{
"name": "Plains",
"index": 3,
"action": "land",
"id": "p23"
}
],
"game_seq": 22,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMstLg Stoic
I have four Plains in hand, but I only have **one land drop remaining** this turn. I will play **one Plains** to ensure I have mana for my early plays.
---
**Action:** Play one Plains.
mcpPlay Plainsraw
choose_action(choice=p14)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 22,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMstLg Stoic puts Plains from hand onto the Battlefield
thinkingMstLg Stoic
I have **1 untapped Plains** and no other plays to make this turn. I will **pass priority** to end my first main phase and move to combat.
---
**Action:** Pass priority.
MstLg StoicmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 26,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
pass_priority(until=begin_combat, board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"game_seq": 27,
"stop_reason": "step_not_reached",
"current_step": "Precombat Main"
}MiniMx Johnnyllm
get_game_state()
{
"available": true,
"cursor": 1,
"turn": 1,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "MstLg Stoic",
"priority_player": "MiniMx Johnny",
"players": [
{
"hand_size": 6,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
}
],
"name": "MiniMx Johnny",
"library_size": 33,
"life": 20,
"hand": [
{
"mana_cost": "{W}",
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"power": "1",
"id": "p3",
"toughness": "1"
},
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
},
{
"name": "Thriving Bluff",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color."
],
"id": "p9"
}
]
},
{
"hand_size": 7,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 32,
"life": 20
}
],
"stack": [],
"game_seq": 27
}thinkingMiniMx Johnny
Now it's my opponent's turn. Let me wait for them to finish their turn and get back to my turn.
— Declare Attackers —
— Postcombat Main —
— MiniMx Johnny's Turn 2 —
MiniMx Johnnyllm
pass_priority(until=my_turn, board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T2 Precombat Main/Precombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
}
],
"name": "MiniMx Johnny",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{W}",
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"power": "1",
"id": "p3",
"toughness": "1"
},
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p7",
"playable": true
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
},
{
"name": "Thriving Bluff",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 7,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 32,
"life": 20
}
],
"board_cursor": 5,
"choices": [
{
"name": "Plains",
"index": 0,
"action": "land",
"id": "p7"
},
{
"name": "Thriving Bluff",
"index": 1,
"action": "land",
"id": "p9"
}
],
"untapped_lands": 1,
"game_seq": 34,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMiniMx Johnny
It's my turn 2! Let me play my lands first to develop my mana. I'll play Plains and then Thriving Bluff (choosing white as the secondary color).
mcpPlay Plainsraw
choose_action(choice=p7)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 34,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny puts Plains from hand onto the Battlefield
thinkingMiniMx Johnny
I have spells to play. Let me cast Anointed Chorister - a nice 1/1 with lifelink that can help me gain life and later trigger my Griffin Aerie.
mcpCast Anointed Chorister {W}raw
choose_action(choice=p3)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 38,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny casts Anointed Chorister from hand
MiniMx JohnnymcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 42,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
pass_priority(until=begin_combat, board_cursor=7)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"game_seq": 54,
"stop_reason": "step_not_reached",
"current_step": "Precombat Main"
}gameMiniMx Johnny puts Anointed Chorister from stack onto the Battlefield
— Declare Attackers —
— Postcombat Main —
— MstLg Stoic's Turn 2 —
chatMiniMx Johnny: Nice play with that Griffin Aerie! I've got a little lifelinker down - let's see how this goes.
MiniMx Johnnyllm
get_game_state()
{
"available": true,
"cursor": 2,
"turn": 2,
"phase": "Precombat Main",
"step": "Precombat Main",
"active_player": "MstLg Stoic",
"priority_player": "MiniMx Johnny",
"players": [
{
"hand_size": 5,
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
}
],
"name": "MiniMx Johnny",
"library_size": 32,
"life": 20,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
},
{
"name": "Thriving Bluff",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color."
],
"id": "p9"
}
]
},
{
"hand_size": 8,
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 31,
"life": 20
}
],
"stack": [],
"game_seq": 54
}thinkingMiniMx Johnny
My Anointed Chorister is on the battlefield. It's now my opponent's turn. Let me send a message and wait for my turn.
mcpsend_chat_messageraw
send_chat_message(message=Nice play with that Griffin Aerie! I've ...)
{
"success": true
}— Declare Attackers —
— Postcombat Main —
gameMstLg Stoic discards down to 7 hand cards
— Cleanup —
MstLg Stoicllm
pass_priority(until=end_of_turn, board_cursor=3)
{
"action_pending": true,
"action_type": "GAME_TARGET",
"message": "Select a card to discard",
"response_type": "index",
"respond_with": "choice=pN — must pick a target",
"context": "T2 End/Cleanup (MstLg Stoic)",
"board": [
{
"hand_size": 8,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{3}{W}{W}",
"name": "Aven Gagglemaster",
"rules": [
"Flying",
"When {this} enters, you gain 2 life for each creature you control with flying."
],
"power": "4",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"mana_cost": "{3}{W}{W}",
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
},
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"rules": [
"Up to two target creatures each get +2/+2 until end of turn."
],
"id": "p12"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"rules": [
"Target creature gets +2/+2 and gains lifelink until end of turn."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p16"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p23"
}
]
},
{
"hand_size": 5,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": true
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
}
],
"name": "MiniMx Johnny",
"library_size": 32,
"life": 20
}
],
"board_cursor": 4,
"choices": [
{
"name": "Aven Gagglemaster",
"target_type": "card",
"index": 0,
"id": "p10"
},
{
"name": "Basri's Solidarity",
"target_type": "card",
"index": 1,
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"target_type": "card",
"index": 2,
"id": "p26"
},
{
"name": "Dauntless Onslaught",
"target_type": "card",
"index": 3,
"id": "p12"
},
{
"name": "Moment of Heroism",
"target_type": "card",
"index": 4,
"id": "p13"
},
{
"name": "Plains",
"target_type": "card",
"index": 5,
"id": "p15"
},
{
"name": "Plains",
"target_type": "card",
"index": 6,
"id": "p16"
},
{
"name": "Plains",
"target_type": "card",
"index": 7,
"id": "p23"
}
],
"untapped_lands": 1,
"game_seq": 64,
"required": true,
"can_cancel": false,
"recent_chat": [
"MiniMx Johnny: Nice play with that Griffin Aerie! I've got a little lifelinker down - let's see how this goes."
],
"stop_reason": "non_priority_action"
}thinkingMstLg Stoic
I have **8 cards in hand** and must discard down to 7. My hand contains:
- **Aven Gagglemaster** (high-impact 4-drop)
- **Basri's Solidarity** (1-mana anthem)
- **Blessed Sanctuary** (5-mana enchantment, situational)
- **Dauntless Onslaught** (2-mana pump spell)
- **Moment of Heroism** (1-mana pump/lifelink)
- **Plains x3**
**Discard Priority:**
1. **Blessed Sanctuary** is the worst card here. It costs 5 mana and is slow, while the rest of the hand provides more immediate value or flexibility.
2. The **Plains** are redundant, but I only have 1 land in play and may need them for future turns.
3. The **pump spells** and **Aven Gagglemaster** are all strong, proactive plays.
---
**Action:** Discard **Blessed Sanctuary**.
MstLg StoicmcpBlessed Sanctuary
raw
choose_action(choice=p26)
{
"success": true,
"action_taken": "selected_target_2",
"game_seq": 64
}gameMstLg Stoic discards Blessed Sanctuary
— MiniMx Johnny's Turn 3 —
chatMiniMx Johnny: Ooh what's this - you had Blessed Sanctuary?! That's a nasty card. Let me see if I can fight through it!
MiniMx Johnnyllm
pass_priority(until=my_turn, board_cursor=7)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T3 Precombat Main/Precombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 6,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
}
],
"name": "MiniMx Johnny",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"mana_cost": "{1}{W}",
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24",
"playable": true
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8",
"playable": true
},
{
"name": "Thriving Bluff",
"is_land": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color."
],
"id": "p9",
"playable": true
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 31,
"life": 20
}
],
"board_cursor": 8,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "Griffin Aerie",
"index": 0,
"action": "cast",
"id": "p24"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"index": 1,
"action": "cast",
"id": "p8"
},
{
"name": "Thriving Bluff",
"index": 2,
"action": "land",
"id": "p9"
}
],
"untapped_lands": 2,
"game_seq": 66,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMiniMx Johnny
Now it's my Turn 3! Let me develop my board. I'll play Thriving Bluff and then cast Griffin Aerie to start building some pressure.
mcpsend_chat_messageraw
send_chat_message(message=Ooh what's this - you had Blessed Sanctu...)
{
"success": true
}MiniMx JohnnymcpPlay Thriving Bluff
raw
choose_action(choice=p9)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 66,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose replacement effect to resolve first",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx JohnnymcpThriving Bluff: Thriving Bluff enters tapped.
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_choice_0",
"game_seq": 67,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_CHOICE",
"next_action_message": "Choose color",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx JohnnymcpWhite
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_choice_0",
"game_seq": 68,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameThriving Bluff: MiniMx Johnny has chosen White
gameMiniMx Johnny puts Thriving Bluff from hand onto the Battlefield
thinkingMiniMx Johnny
Now let me cast Griffin Aerie - this will set up potential token generation once I can gain some life!
mcpCast Griffin Aerie {1}{W}raw
choose_action(choice=p24)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 73,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 77,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny casts Griffin Aerie from hand
MiniMx Johnnyllm
pass_priority(until=begin_combat, board_cursor=9)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T3 Combat/Declare Attackers (MiniMx Johnny)",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 31,
"life": 20,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 31,
"life": 20
}
],
"board_cursor": 10,
"choices": [
{
"name": "Anointed Chorister",
"index": 0,
"choice_type": "attacker",
"id": "p3",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"game_seq": 82,
"stop_reason": "combat"
}gameMiniMx Johnny puts Griffin Aerie from stack onto the Battlefield
— Declare Attackers —
MiniMx JohnnymcpAttack with all (Anointed Chorister 1/1)
raw
choose_action(attackers=p3)
{
"error": "Invalid structured content returned by tool choose_action: 'p3' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'p3'"
}MiniMx JohnnymcpAttack with all (Anointed Chorister 1/1)
raw
choose_action(attackers=all)
{
"success": false,
"error": "GAME_SELECT requires choice=pN to play a card, or choice=\"no\" to pass priority. Call get_action_choices first to see available cards.",
"error_code": "missing_param",
"retryable": true,
"warning": "Ignored attackers parameter (not in declare_attackers phase)",
"game_seq": 86
}gameMiniMx Johnny attacks MstLg Stoic with 1 creature
thinkingMiniMx Johnny
Let me try again with the correct format:
MiniMx JohnnymcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 86,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
pass_priority(until=postcombat_main, board_cursor=11)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T3 Postcombat Main/Postcombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 4,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 1"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 31,
"life": 21,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
]
},
{
"hand_size": 7,
"graveyard": [
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 31,
"life": 19
}
],
"board_cursor": 12,
"game_seq": 97,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}— Declare Blockers —
gameMstLg Stoic loses 1 life at combat from Anointed Chorister
gameMiniMx Johnny gains 1 life
— Combat Damage —
— Postcombat Main —
MiniMx JohnnymcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 97
}— MstLg Stoic's Turn 3 —
MstLg Stoicllm
pass_priority(until=my_turn, board_cursor=4)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T3 Precombat Main/Precombat Main (MstLg Stoic) YOUR_MAIN",
"board": [
{
"hand_size": 8,
"graveyard": [
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
}
],
"name": "MstLg Stoic",
"library_size": 30,
"life": 19,
"hand": [
{
"mana_cost": "{3}{W}{W}",
"name": "Aven Gagglemaster",
"rules": [
"Flying",
"When {this} enters, you gain 2 life for each creature you control with flying."
],
"power": "4",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"rules": [
"Up to two target creatures each get +2/+2 until end of turn."
],
"id": "p12"
},
{
"mana_cost": "{3}{W}",
"name": "Falconer Adept",
"rules": [
"Whenever {this} attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking."
],
"power": "2",
"id": "p29",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"rules": [
"Target creature gets +2/+2 and gains lifelink until end of turn."
],
"id": "p13"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p15",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p16",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p23",
"playable": true
}
]
},
{
"hand_size": 4,
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Thriving Bluff",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 31,
"life": 21
}
],
"board_cursor": 5,
"choices": [
{
"name": "Plains",
"index": 0,
"action": "land",
"id": "p15"
},
{
"name": "Plains",
"index": 1,
"action": "land",
"id": "p16"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p23"
}
],
"untapped_lands": 1,
"game_seq": 99,
"land_drops_used": 0,
"recent_chat": [
"MiniMx Johnny: Ooh what's this - you had Blessed Sanctuary?! That's a nasty card. Let me see if I can fight through it!"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMstLg Stoic
I have **three Plains** in hand and **one land drop remaining**. My hand also contains:
- **Basri's Solidarity** (1-mana anthem)
- **Moment of Heroism** (1-mana pump/lifelink)
- **Dauntless Onslaught** (2-mana pump spell)
- **Falconer Adept** (3-drop with an attack trigger)
- **Aven Gagglemaster** (4-drop with a strong ETB)
**Game Plan:**
- Play a **second Plains** to enable **Basri's Solidarity** or **Moment of Heroism** on Turn 3, followed by **Dauntless Onslaught** or **Falconer Adept** on Turn 4.
- Holding **three Plains** is unnecessary, as I only need two to cast my curve.
---
**Action:** Play a **Plains**.
mcpPlay Plainsraw
choose_action(choice=p15)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 99,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMstLg Stoic puts Plains from hand onto the Battlefield
chatMstLg Stoic: Solidarity on curve. Your Chorister looks lonely over there.
thinkingMstLg Stoic
I have **2 untapped Plains** and can cast either **Basri's Solidarity** or **Moment of Heroism**. My hand also contains **Dauntless Onslaught** and **Falconer Adept**, so I want to sequence my plays to maximize value:
- **Basri's Solidarity** is the stronger play here. It provides a **permanent buff** to all my creatures, which will make future attacks and blocks stronger. It also enables **Falconer Adept** (if I play it next turn) to create a **1/1 Bird token** with a +1/+1 counter, making it a 2/2.
- **Moment of Heroism** is situational and only provides a temporary buff. It’s better saved for combat tricks or lifegain synergies.
---
**Action:** Cast **Basri's Solidarity**.
mcpCast Basri's Solidarity {1}{W}raw
choose_action(choice=p11)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 103,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MstLg Stoicmcpsend_chat_message
raw
send_chat_message(message=Solidarity on curve. Your Chorister look...)
{
"success": true
}moderate blunder
Cast Basri's Solidarity with zero creatures on the battlefield, completely wasting the card.
Cast Basri's Solidarity with zero creatures on the battlefield, completely wasting the card. Basri's Solidarity puts a +1/+1 counter on each creature you control - with no creatures, it does absolutely nothing. This card has significant value later when cast with multiple creatures (especially with Falconer Adept and Aven Gagglemaster in hand).
Analysis
Action taken: Cast Basri's Solidarity with no creatures on the battlefield, achieving nothing and losing a valuable card.
Better line: Pass priority and save Basri's Solidarity for a later turn when you have creatures on the battlefield. The card scales with creature count and would be much more impactful after deploying Falconer Adept and Aven Gagglemaster.
gameMstLg Stoic casts Basri's Solidarity from hand
gameMstLg Stoic puts Basri's Solidarity from stack into their graveyard
— Declare Attackers —
— Postcombat Main —
— MiniMx Johnny's Turn 4 —
MiniMx Johnnyllm
pass_priority(until=my_turn, board_cursor=12)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Precombat Main/Precombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 5,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": false,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 30,
"life": 21,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"power": "1",
"id": "p5",
"toughness": "3",
"playable": true
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p31",
"playable": true
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
}
],
"name": "MstLg Stoic",
"library_size": 30,
"life": 19
}
],
"board_cursor": 13,
"choices": [
{
"mana_cost": "{1}{R}{R}",
"name": "Goblin Artillery",
"index": 0,
"action": "cast",
"id": "p5",
"power": "1",
"toughness": "3"
},
{
"name": "Plains",
"index": 1,
"action": "land",
"id": "p31"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"index": 2,
"action": "cast",
"id": "p8"
}
],
"untapped_lands": 3,
"game_seq": 118,
"land_drops_used": 0,
"recent_chat": [
"MstLg Stoic: Solidarity on curve. Your Chorister looks lonely over there."
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMiniMx Johnny
Now it's my Turn 4! I have a land to play and some spells. Let me play the Plains and then cast Goblin Artillery to add a threat.
mcpPlay Plainsraw
choose_action(choice=p31)
{
"success": true,
"action_taken": "selected_1",
"game_seq": 118,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny puts Plains from hand onto the Battlefield
MiniMx JohnnymcpCast Goblin Artillery {1}{R}{R}
raw
choose_action(choice=p5)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 122,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Bluff",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnymcp1. {T}: Add {R}.
raw
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 126,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 128,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny casts Goblin Artillery from hand
MiniMx Johnnyllm
pass_priority(until=begin_combat, board_cursor=15)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T4 Combat/Declare Attackers (MiniMx Johnny)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 30,
"life": 21,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
}
],
"name": "MstLg Stoic",
"library_size": 30,
"life": 19
}
],
"board_cursor": 16,
"choices": [
{
"name": "Anointed Chorister",
"index": 0,
"choice_type": "attacker",
"id": "p3",
"power": "1",
"toughness": "1"
},
{
"name": "All attack",
"index": 1,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"untapped_lands": 1,
"game_seq": 133,
"stop_reason": "combat"
}gameMiniMx Johnny puts Goblin Artillery from stack onto the Battlefield
— Declare Attackers —
MiniMx JohnnymcpAnointed Chorister
raw
choose_action(choice=p3)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 133,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Select attackers",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnymcptrue
raw
choose_action(amount=1, amounts=[1], auto_tap=false, pile=1, mana_plan=, attackers=, blockers=, text=, choice=yes)
{
"success": true,
"action_taken": "confirmed",
"game_seq": 134,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(amount=1, amounts=[1], auto_tap=false, pile=1, mana_plan=, attackers=, blockers=, text=, choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 137,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny attacks MstLg Stoic with 1 creature
MiniMx Johnnyllm
pass_priority(until=my_turn, board_cursor=17)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Combat/Combat Damage (MiniMx Johnny)",
"board": [
{
"hand_size": 3,
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 1"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 30,
"life": 22,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
},
{
"mana_cost": "{W}",
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
}
],
"name": "MstLg Stoic",
"library_size": 30,
"life": 18
}
],
"board_cursor": 18,
"choices": [
{
"mana_cost": "{W}",
"name": "Take Heart",
"index": 0,
"action": "cast",
"id": "p8"
}
],
"combat": [
{
"blocked": false,
"defending": "MstLg Stoic",
"attackers": [
{
"name": "Anointed Chorister",
"id": "p3",
"power": "1",
"toughness": "1"
}
]
}
],
"untapped_lands": 1,
"game_seq": 146,
"stop_reason": "playable_cards",
"has_playable_cards": true
}— Declare Blockers —
gameMstLg Stoic loses 1 life at combat from Anointed Chorister
gameMiniMx Johnny gains 1 life
— Combat Damage —
thinkingMiniMx Johnny
I can cast Take Heart during combat to buff my attacking Anointed Chorister! Let me do that:
mcpCast Take Heart {W}raw
choose_action(amount=1, amounts=[1], auto_tap=false, pile=1, mana_plan=, attackers=, blockers=, text=, choice=p8)
{
"success": true,
"action_taken": "selected_0",
"game_seq": 146,
"next_action_pending": true,
"next_action_type": "GAME_TARGET",
"next_action_message": "Select a creature",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=p3)
{
"success": true,
"action_taken": "selected_target_0",
"game_seq": 147,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 150,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny casts Take Heart targeting Anointed Chorister from hand
MiniMx Johnnyllm
pass_priority(until=postcombat_main, board_cursor=18)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "boolean",
"respond_with": "choice=yes (confirm) or choice=no (pass)",
"context": "T4 Postcombat Main/Postcombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": true,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "3",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 2"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 30,
"life": 23,
"hand": [
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
}
],
"name": "MstLg Stoic",
"library_size": 30,
"life": 18
}
],
"board_cursor": 20,
"game_seq": 156,
"land_drops_used": 1,
"stop_reason": "reached_step",
"current_step": "Postcombat Main"
}gameMiniMx Johnny gains 1 life (source: Take Heart)
gameMiniMx Johnny puts Take Heart from stack into their graveyard
— Postcombat Main —
MiniMx JohnnymcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 156
}— MstLg Stoic's Turn 4 —
MstLg Stoicllm
pass_priority(board_cursor=6)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T4 Precombat Main/Precombat Main (MstLg Stoic) YOUR_MAIN",
"board": [
{
"hand_size": 7,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
}
],
"name": "MstLg Stoic",
"library_size": 29,
"life": 18,
"hand": [
{
"mana_cost": "{3}{W}{W}",
"name": "Aven Gagglemaster",
"rules": [
"Flying",
"When {this} enters, you gain 2 life for each creature you control with flying."
],
"power": "4",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"rules": [
"Up to two target creatures each get +2/+2 until end of turn."
],
"id": "p12"
},
{
"mana_cost": "{3}{W}",
"name": "Falconer Adept",
"rules": [
"Whenever {this} attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking."
],
"power": "2",
"id": "p29",
"toughness": "3"
},
{
"mana_cost": "{3}{W}",
"name": "Falconer Adept",
"rules": [
"Whenever {this} attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking."
],
"power": "2",
"id": "p35",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"rules": [
"Target creature gets +2/+2 and gains lifelink until end of turn."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p16",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p23",
"playable": true
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": true,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 30,
"life": 23
}
],
"board_cursor": 7,
"choices": [
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"index": 0,
"action": "cast",
"id": "p13"
},
{
"name": "Plains",
"index": 1,
"action": "land",
"id": "p16"
},
{
"name": "Plains",
"index": 2,
"action": "land",
"id": "p23"
}
],
"untapped_lands": 2,
"game_seq": 158,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMstLg Stoic
I have **2 untapped Plains** and **one land drop remaining**. My hand contains:
- **Falconer Adept x2** (3-drop with an attack trigger)
- **Aven Gagglemaster** (4-drop with a strong ETB)
- **Dauntless Onslaught** (2-mana pump spell)
- **Moment of Heroism** (1-mana pump/lifelink)
- **Plains x2**
**Game Plan:**
- Play a **third Plains** to enable **Falconer Adept** this turn and **Aven Gagglemaster** next turn.
- **Falconer Adept** is a strong play, as it will generate a **1/1 Bird token** when it attacks, and with **Basri's Solidarity** on the battlefield, the token will enter as a **2/2**.
- **Moment of Heroism** is not needed right now, as I have no creatures to buff.
---
**Action:** Play a **Plains**.
mcpPlay Plainsraw
choose_action(choice=p16)
{
"success": true,
"action_taken": "selected_1",
"game_seq": 158,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMstLg Stoic puts Plains from hand onto the Battlefield
thinkingMstLg Stoic
I have **3 untapped Plains** and can cast either **Dauntless Onslaught** or **Moment of Heroism**. My hand also contains **Falconer Adept x2**, which I want to play this turn.
**Game Plan:**
- **Falconer Adept** is the priority, as it is a **3-drop** that will generate value on future attacks.
- I can cast **Falconer Adept** this turn and still have mana left for **Dauntless Onslaught** or **Moment of Heroism** if needed.
- **Dauntless Onslaught** is not needed right now, as I have no creatures to buff.
---
**Action:** Pass priority to play **Falconer Adept** next.
MstLg StoicmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 162,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Declare Attackers —
thinkingMstLg Stoic
I am in the **combat phase**, but I have no creatures to attack with or buff. My priority is to play **Falconer Adept** this turn, so I will **pass priority** and move to the postcombat main phase.
---
**Action:** Pass priority.
mcpPassraw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 166,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}— Postcombat Main —
thinkingMstLg Stoic
I am in the **postcombat main phase** with **3 untapped Plains** and two **Falconer Adept** in hand. My priority is to play one **Falconer Adept** this turn to start generating value.
---
**Action:** Cast **Falconer Adept**.
mcpp24raw
choose_action(choice=p24)
{
"success": false,
"error": "Object p24 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 168,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"index": 0,
"action": "cast",
"id": "p12"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"index": 1,
"action": "cast",
"id": "p13"
}
]
}thinkingMstLg Stoic
It seems I misidentified the **Falconer Adept** in my hand. Let me check the correct ID.
thinkingMstLg Stoic
The **Falconer Adept** cards in my hand are not listed in the current choices, which means they are not playable as instants. I must have misread the hand earlier.
Let me **pass priority** to move to the end step, where I can play **Falconer Adept** as a sorcery.
MstLg StoicmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 168
}— MiniMx Johnny's Turn 5 —
chatMiniMx Johnny: Hey! Nice防御! I see you have some big defenses with Blessed Sanctuary. Let me see if I can get through! 🦅
MiniMx Johnnyllm
pass_priority(until=my_turn, board_cursor=20)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play spells and abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T5 Precombat Main/Precombat Main (MiniMx Johnny) YOUR_MAIN",
"board": [
{
"hand_size": 3,
"graveyard": [
{
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": false,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": false,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 29,
"life": 23,
"hand": [
{
"mana_cost": "{2}{R}{R}",
"name": "Aftershock",
"rules": [
"Destroy target artifact, creature, or land. {this} deals 3 damage to you."
],
"id": "p36",
"playable": true
},
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"power": "5",
"id": "p27",
"toughness": "5",
"playable": true
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p16"
}
],
"name": "MstLg Stoic",
"library_size": 29,
"life": 18
}
],
"board_cursor": 21,
"choices": [
{
"mana_cost": "{2}{R}{R}",
"name": "Aftershock",
"index": 0,
"action": "cast",
"id": "p36"
},
{
"name": "Goblin Artillery",
"index": 1,
"action": "activate",
"playable_abilities": [
"{T}: {this} deals 2 damage to any target and 3 da..."
],
"id": "p5"
},
{
"mana_cost": "{3}{R}",
"name": "Goblin Psychopath",
"index": 2,
"action": "cast",
"id": "p27",
"power": "5",
"toughness": "5"
}
],
"untapped_lands": 4,
"game_seq": 170,
"land_drops_used": 0,
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMiniMx Johnny
Time to make a move! Let me send a message to my opponent and then take my turn.
mcpsend_chat_messageraw
send_chat_message(message=Hey! Nice防御! I see you have some big def...)
{
"success": true
}thinkingMiniMx Johnny
Now let me play my turn. First, I'll play a land, then cast Goblin Psychopath!
MiniMx JohnnymcpCast Goblin Psychopath {3}{R}
raw
choose_action(choice=p27)
{
"success": true,
"action_taken": "selected_2",
"game_seq": 170,
"next_action_pending": true,
"next_action_type": "GAME_CHOOSE_ABILITY",
"next_action_message": "Choose spell or ability to play: Thriving Bluff",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=0)
{
"success": true,
"action_taken": "selected_ability_0",
"game_seq": 174,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play instants and activated abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}MiniMx Johnnyllm
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 179,
"next_action_pending": true,
"next_action_type": "GAME_SELECT",
"next_action_message": "Play spells and abilities",
"next_action_hint": "Call get_action_choices or choose_action to see details, or pass_priority to continue."
}gameMiniMx Johnny casts Goblin Psychopath from hand
gameMiniMx Johnny puts Goblin Psychopath from stack onto the Battlefield
MstLg Stoicllm
pass_priority(board_cursor=8)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Play instants and activated abilities",
"response_type": "select",
"respond_with": "choice=pN to play, or choice=no to pass",
"context": "T5 Precombat Main/Precombat Main (MiniMx Johnny)",
"board": [
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p16"
}
],
"name": "MstLg Stoic",
"library_size": 29,
"life": 18,
"hand": [
{
"mana_cost": "{3}{W}{W}",
"name": "Aven Gagglemaster",
"rules": [
"Flying",
"When {this} enters, you gain 2 life for each creature you control with flying."
],
"power": "4",
"id": "p10",
"toughness": "3"
},
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"rules": [
"Up to two target creatures each get +2/+2 until end of turn."
],
"id": "p12",
"playable": true
},
{
"mana_cost": "{3}{W}",
"name": "Falconer Adept",
"rules": [
"Whenever {this} attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking."
],
"power": "2",
"id": "p29",
"toughness": "3"
},
{
"mana_cost": "{3}{W}",
"name": "Falconer Adept",
"rules": [
"Whenever {this} attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking."
],
"power": "2",
"id": "p35",
"toughness": "3"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"rules": [
"Target creature gets +2/+2 and gains lifelink until end of turn."
],
"id": "p13",
"playable": true
},
{
"name": "Plains",
"is_land": true,
"rules": [
"{T}: Add {W}."
],
"id": "p23"
}
]
},
{
"hand_size": 2,
"graveyard": [
{
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
],
"is_active": true,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"id": "p27",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 29,
"life": 23
}
],
"board_cursor": 9,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"index": 0,
"action": "cast",
"id": "p12"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"index": 1,
"action": "cast",
"id": "p13"
}
],
"untapped_lands": 3,
"game_seq": 183,
"recent_chat": [
"MiniMx Johnny: Hey! Nice防御! I see you have some big defenses with Blessed Sanctuary. Let me see if I can get through! 🦅"
],
"stop_reason": "playable_cards",
"has_playable_cards": true
}thinkingMstLg Stoic
I have **3 untapped Plains** and can cast **Falconer Adept** this turn. My hand also contains **Aven Gagglemaster** (4-drop) and **Dauntless Onslaught** (2-mana pump spell).
**Game Plan:**
- Play **Falconer Adept** to start generating value on future attacks.
- **Basri's Solidarity** is already on the battlefield, so the **1/1 Bird token** it creates will enter as a **2/2** with a +1/+1 counter.
---
**Action:** Cast **Falconer Adept**.
mcpPassraw
choose_action(choice=p24)
{
"success": false,
"error": "Object p24 not found in current choices",
"error_code": "invalid_choice",
"retryable": true,
"game_seq": 183,
"choices": [
{
"mana_cost": "{2}{W}",
"name": "Dauntless Onslaught",
"index": 0,
"action": "cast",
"id": "p12"
},
{
"mana_cost": "{1}{W}",
"name": "Moment of Heroism",
"index": 1,
"action": "cast",
"id": "p13"
}
]
}thinkingMstLg Stoic
It seems I am still misidentifying the **Falconer Adept** in my hand. Let me **pass priority** to move to the main phase, where I can play it as a sorcery.
MstLg StoicmcpPass
raw
choose_action(choice=no)
{
"success": true,
"action_taken": "passed_priority",
"game_seq": 183
}— Declare Attackers —
MiniMx Johnnyllm
pass_priority(until=begin_combat, board_cursor=21)
{
"action_pending": true,
"action_type": "GAME_SELECT",
"message": "Select attackers",
"response_type": "select",
"respond_with": "attackers=p1,p2,... or choice=yes (confirm) or choice=no (skip)",
"context": "T5 Combat/Declare Attackers (MiniMx Johnny)",
"board": [
{
"hand_size": 2,
"graveyard": [
{
"name": "Take Heart",
"rules": [
"Target creature gets +2/+2 until end of turn. You gain 1 life for each attacking creature you control."
],
"id": "p8"
}
],
"is_active": true,
"is_you": true,
"battlefield": [
{
"tapped": false,
"name": "Anointed Chorister",
"rules": [
"Lifelink",
"{4}{W}: {this} gets +3/+3 until end of turn."
],
"id": "p3",
"power": "1",
"toughness": "1",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Artillery",
"rules": [
"{T}: {this} deals 2 damage to any target and 3 damage to you."
],
"id": "p5",
"power": "1",
"toughness": "3",
"summoning_sick": false
},
{
"tapped": false,
"name": "Goblin Psychopath",
"rules": [
"Whenever {this} attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead."
],
"id": "p27",
"power": "5",
"toughness": "5",
"summoning_sick": true
},
{
"tapped": false,
"name": "Griffin Aerie",
"modified": true,
"rules": [
"At the beginning of your end step, if you gained 3 or more life this turn, create a 2/2 white Griffin creature token with flying.",
": ",
"Life gained this turn: 0"
],
"id": "p24"
},
{
"tapped": true,
"name": "Mountain",
"rules": [
"{T}: Add {R}."
],
"id": "p6"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p7"
},
{
"tapped": true,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p31"
},
{
"tapped": true,
"name": "Thriving Bluff",
"modified": true,
"rules": [
"{this} enters tapped.",
"As {this} enters, choose a color other than red.",
"{T}: Add {R}.",
"{T}: Add one mana of the chosen color.",
"Chosen color: White"
],
"id": "p9"
}
],
"name": "MiniMx Johnny",
"library_size": 29,
"life": 23,
"hand": [
{
"mana_cost": "{2}{R}{R}",
"name": "Aftershock",
"rules": [
"Destroy target artifact, creature, or land. {this} deals 3 damage to you."
],
"id": "p36"
},
{
"mana_cost": "{5}{W}",
"name": "Bulwark Giant",
"rules": [
"When {this} enters, you gain 5 life."
],
"power": "3",
"id": "p4",
"toughness": "6"
}
]
},
{
"hand_size": 6,
"graveyard": [
{
"name": "Basri's Solidarity",
"rules": [
"Put a +1/+1 counter on each creature you control."
],
"id": "p11"
},
{
"name": "Blessed Sanctuary",
"rules": [
"Prevent all noncombat damage that would be dealt to you and creatures you control.",
"Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token."
],
"id": "p26"
}
],
"is_active": false,
"is_you": false,
"battlefield": [
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p14"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p15"
},
{
"tapped": false,
"name": "Plains",
"rules": [
"{T}: Add {W}."
],
"id": "p16"
}
],
"name": "MstLg Stoic",
"library_size": 29,
"life": 18
}
],
"board_cursor": 23,
"choices": [
{
"name": "Anointed Chorister",
"index": 0,
"choice_type": "attacker",
"id": "p3",
"power": "1",
"toughness": "1"
},
{
"name": "Goblin Artillery",
"index": 1,
"choice_type": "attacker",
"id": "p5",
"power": "1",
"toughness": "3"
},
{
"name": "All attack",
"index": 2,
"choice_type": "special",
"id": "all"
}
],
"combat_phase": "attackers",
"game_seq": 184,
"stop_reason": "combat"
}MiniMx JohnnymcpAttack with all (Anointed Chorister 1/1, Goblin Artillery 1/3)
raw
choose_action(attackers=all)
{
"error": "Invalid structured content returned by tool choose_action: 'all' is not of type 'object'\n\nFailed validating 'type' in schema['properties']['declared']['items']:\n {'type': 'object'}\n\nOn instance['declared'][0]:\n 'all'"
}gameMiniMx Johnny attacks MstLg Stoic with 2 creatures